Haych Eee Double Hockey Sticks

Game Masters

Game Information
  • Created Sep 10 '12
  • Last Post Nov 26 '12 at 1:44pm
  • Status Complete
  • System GURPS

Game Description

The Setting:



Okay, more information. You are a party of Stephinian Space Marines/Foreign Legionaries who have found themselves transported to an unfamiliar dimension by means of a wormhole drive malfunction. Your Battleaxe-class warship has been all but shredded by the malfunction, but you've still got your armor, and one weapon for each soldier (choose from a list along with your character bio). And, of course your military training (All characters get some military skills- Space Marines get a stronger race template while Legionaries have more ancillary skills).

Every one of the eight million crew aboard your Battleaxe is dead, with the exception of the players of course. Fortunately, other soldiers who arrived here in similar circumstances have set up a small base not far from where the remains of the Battleaxe crashed.

Of course, no story is any good without a conflict, and conflict often manifests as an enemy. This story is no exception- the hastily-assembled shelter is under near-constant attack by an army of demons.

Campaign TL10. You can pick just about any >=TL10 Ultra-Tech equipment to bring along, as well as one primary weapon (I'm designing the stats for them now), one sidearm, and of course Space Marine/Legionnaire Power Armor.


Equipment lists and character templates:



GM Bio:

Hi, I'm Schilcote. I recently had some crap happen that caused all my games to collapse, but before that I was probably one of the most solid GMs on here. I'm a pretty good writer, if I do say so myself, and I can be quite imaginative when given an opportunity. Main thing I'd like to say here is: Don't worry about me dropping the game shortly after or even before it's even started.

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