Le'Tayah Chronicles

Game Masters
Game Information
  • Created Jul 16 '11
  • Last Post Oct 13 '11 at 5:49pm
  • Status Aborted
  • System Homebrew

Game Description

Told hold the power of the sun within your hand in a vessel no bigger than your thumb.

A world where the sun constantly shines, where there is no night. Since the time the Shadow Mages were locked away the world has been both at war and at peace at the same time. Not since the prison was sealed and the wax dried on the treaty to ban all magic did the Nations of Le'Tayah join forces for a single cause.

A Gem gets stolen, from an impenetrable fortress. Within it is half the suns power. The scanners however cannot seem to locate where it has gone. What could they do with that much power in their hands? And why havent they used it yet? And what about its four brother Gemz? Two-and-a-half times the suns power, small enough to hold in your hands. Who are the Gemteks? What about Genrels and Wyndrels? The Knights of the Wilting Rose? What is the purpose behind all these groups?

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