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Setting: London, UK 2026 TL 9
GURPS 4E 150 Points 25 Disadvantages 5 Points Perks -5 Points Quirks
Source Books: GURPS Basics Characters/Campaigns, GURPS High Tech, GURPS Ultra Tech, GURPS Bio-Tech, GURPS Martial Arts, GURPS Horror, GURPS Zombie
Players can have two weapon skill no higher than DEX for things like knife, shotgun, rifles and pistol. It's not to hard to imagine a character background where these skills would have been learnt but due to Control Rating and Legality Class these items could not be carried easily by the character in the out-start of the campaign story line. Though those with a criminal background or similar exception may be armed.
CR4: Controlled. Many laws exist; most are for the convenience of the state. Broadcast communications are regulated; private broadcasts (like CB) and printing may be restricted. Taxation is often heavy and sometimes unfair. Access to items of LC0 through LC3 is controlled.
A real-life zombie outbreak would leave the world’s population in tatters, with fewer than 300 survivors left just 100 days into the infection, according to the University of Leicester.
Assuming a zombie can find one person each day, with a 90 per cent chance of infecting victims with the zombie infection, the students from the University of Leicester Department of Physics and Astronomy suggest that by day one hundred there would be just 273 remaining human survivors, outnumbered a million-to-one by the undead.
The model splits the population into three categories; those susceptible to the infection, those who are infected, and those who have either died or recovered. The SIR model then considers the rates at which infections spread and die off as individuals in the population come into contact with each other.
However, in a more hopeful follow-up study, the students investigated the SIR model applied to a zombie epidemic and introduced new parameters, such as the rate in which zombies might be killed and people having children within the nightmare scenario. This made human survival more feasible.
The team factored in how, over time, survivors may also be less likely to become infected after having experience of avoiding or fending off zombies. They found it would be possible for the world’s human population to survive the zombie epidemic under these conditions – and that eventually the zombie population would be wiped out and the human population would recover.
Currently we have 8 PC's which is a full party, any future Character request will be put as first reserves...
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