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Cenhelm, Cynefrith's Son


Varon777

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Character

Cenhelm

Experience

0

Attributes
Edge

3

Heart

2

Iron

1

Shadow

1

Wits

2

Momentum
Track

+2

Max

+10

Reset

+2

Tracks
Health

+5

Spirit

+5

Supply

+5

Bonds

Tarric

                   
Vows
Reclaim Framsburg (Epic)
                   
Vow3 (Rating)
                   
Vow4 (Rating)
                   
Vow5 (Rating)
                   
Debilities
Conditions

🔲 Wounded

🔲 Unprepared

🔲 Shaken

🔲 Encumbered

Banes

🔲 Maimed

🔲 Corrupted

Burdens

🔲 Cursed

🔲 Tormented

 

Assets
Wildblood
  • When you Face Danger, Secure an Advantage, or Gather Information using your knowledge of tracking, woodcraft, or woodland creatures, add +1
    • When you Face Danger or Secure an Advantage by hiding or sneaking in the woodlands, add +1 and take +1 momentum on a hit.
    • When you Make Camp in the woodlands, you may roll +wits (instead of +supply). If you do, you and your allies each choose 1 more option on a hit.
Fletcher
  • When you Secure an Advantage by crafting arrows of fine quality, add +1. Then, take +1 supply or +1 momentum on a hit.
    • When you Resupply by recovering or gathering arrows after a battle, add +2.
    • When you craft a single arrow designated for a specific foe, envision the process and materials, and roll +wits. On a strong hit, take both. On a weak hit, choose one.
      • Seeker: When a shooter uses the arrow to Strike or Clash against this foe, reroll any dice (one time only).
      • Ravager: When a shooter uses the arrow to inflict harm against this foe, inflict +1d6 harm (one time only).
Archer

If you wield a bow...

  • When you Secure an Advantage by taking a moment to aim, choose your approach add +1.
    • Options:
      • Trust your instincts: Roll +wits, and take +2 momentum on a strong hit.
      • Line up your shot: Roll +edge, and take +1 momentum on a hit.
    • Once per fight, when you Strike or Clash, you may take extra shots and suffer -1 supply (decide before rolling). When you do, reroll any dice. On a hit, inflict +2 harm and take +1 momentum.
    • When you Resupply by hunting, add +1 and take +1 momentum on a hit.
Edited by Varon777 (see edit history)
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Okay, maybe I'm just technologically illiterate- but it won't let me click on any of the boxes, and I have to use Tab to go through them one by one.

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