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The Floating City of Frostreach Out of Oilyrags


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I didn't say remove them. I said that maybe putting them in OOC or Spoiler tags will clean up the visual. I'm trying to read what's going on and I dig through a mound of numbers and stats before I can. My own post has his statblock, spells, conditions, per day abilities and all that, but it's cleaned up in spoilers so you can click what you need and ignore the rest. It's not a big deal, but I'd like to be able to read what you're character is doing without having to hunt for it.

But it's up to you. It was just a suggestion.

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3 hours ago, TheBard101 said:

I didn't say remove them. I said that maybe putting them in OOC or Spoiler tags will clean up the visual. I'm trying to read what's going on and I dig through a mound of numbers and stats before I can. My own post has his statblock, spells, conditions, per day abilities and all that, but it's cleaned up in spoilers so you can click what you need and ignore the rest. It's not a big deal, but I'd like to be able to read what you're character is doing without having to hunt for it.

But it's up to you. It was just a suggestion.

Already has it in "Tools of the Trade" but a lot of people tend not to look there so I eventually stopped using it.

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Usually, PR just puts the first letter of each character's name in a square on the map. Keeps it simple. That said, the init list seems to have missed Vanaliniel, who got a 13 on her init check.

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There is a feat you can pick up that extends that range to 30 ft. It's not a lot, but it's better than having your companion either not share buffs or lose them as soon as they engage in combat (provided you aren't also in melee). It's called Companion Spellbond and it's in Dungeonscape.

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59 minutes ago, Faeryl_ said:

There is a feat you can pick up that extends that range to 30 ft. It's not a lot, but it's better than having your companion either not share buffs or lose them as soon as they engage in combat (provided you aren't also in melee). It's called Companion Spellbond and it's in Dungeonscape.

Sounds excellent since despite being ranged 30 feet is kinda where I prefer my enemies. Well at least know what is next feat. Thanks.

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Till you get Greater Mage Armor for a +6!

 

Related note: Victor's armor class is currently 26.  He can swift cast a shield spell to make it something like 32.  But, would that be too high?  If the Ogres are +15 to hit, then it's still only a moderately high roll of 17 they'd need to hit him.  What is your preference? I built him tanky to stand in front of really big things and protect the rest of the party.

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