Rumrunner Posted September 16 Clone Share Posted September 16 -- N Dwarven Rogue (Soulknife) 3 HP: 33/33 | AC: 15 | PP: 16 | Initiative: +3 | Conditions; None Psionic Dice: 4/4 | Fury Points: 4/4 "See, what'd I tell yeh Drixy, Laz? Always bet on Bett." She said with a smirk look sideways and closed eye a shrug, then pointed to the keys and beckoned to the newly met carrot topped teleporter by crooking the same finger. Placing her face between the bars she ran her tongue over her teeth, pupils still glowing red. "Now Raky hun, if you could open these doors, maybe we can look to finding what was taken from us, and if we're lucky we'll find somethin' enough to cover our troubles." Dice Ex Machina: Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Spaceace Posted September 16 Clone Share Posted September 16 (edited) 🥕 Carrot Top 📜 Feytouched Pyromancer Neutral Half-Eladrin Draconic Sorcerer² / Genie Warlock¹ AC 16🛡️ | HP 27❤️ | Perception 13👁️ | Insight 13👁️🗨️ | Initiative +3 | Speed 30' Pact Slots ❶☐/𝓢𝓡 | Spell Slots ❶☐☐☐☐/𝓛𝓡 | Spell Attack +5🎯 | Spell DC 13🪄 Magic Font [2]/𝓛𝓡 | Fiery Step ☒☐/𝓛𝓡 | Inspiration ☐ Carrot looks uncertainly at the fallen figure. "Is it dead?" He asks apprehensively, stepping gingerly around the body to grab the keys out of his cell door. Unlocking Beth's cell, he opens the door wide and bows grandly forgetting for a moment he's completely naked and covered in filth. "My lady," Unlocking the other cells, he then turns to nudge the body with his foot before kneeling down and searching for his missing censer or anything else of interest. Mechanics Main Hand: Empty Off Hand: Empty Action: Bonus Action: Your bonus action goes here. Move: 5ft step Manipulate: Your one free object interaction goes here. Edited September 17 by Spaceace (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Perception 5 1d20+3 [2] Link to comment Share on other sites More sharing options...
Zombie D Luffy Posted September 16 Clone Share Posted September 16 Lazakhal -- NG Ogresh Cleric (Eldritch Domain) 3 | HP: 26/26 | AC: 10 | PP: 15 | Initiative: +0 | Conditions; None | |Castings: 3/4 ~ 1/2 | Channel Divinity: 1/1 | Unstable Mutation: Nothing Happens | "I wouldn't dream of it", Laz grins in reponse to Bethilda's remark. "I'm not entirely sure this version was alive in the first place....", Lazakhal remarks, joining Carrot Top at the body, watching carefully as the naked man searches the warden. "But it seems to be unconscious, for lack of a better word. Maybe we should drag it into a cell if we plan to leave it that way." "Bett, you said you wanted to 'get something from it'. I'm not sure whether it talks or not, but if we get my amulet back I might be able to probe whatever mind it has.... If you meant something else then I don't think anyone here will object to your having at it, but I wonder if it will be to your taste...." Out of curiosity, he reaches down to touch the thing, trying to learn something about its nature from body temperature. Name xDiceName xDiceResult xDiceString xDiceRolls Medicine 6 1d20+5 [1] Link to comment Share on other sites More sharing options...
Rumrunner Posted September 17 Clone Share Posted September 17 (edited) -- N Dwarven Rogue (Soulknife) 3 HP: 33/33 | AC: 15 | PP: 16 | Initiative: +3 | Conditions; None Psionic Dice: 4/4 | Fury Points: 4/4 In response to Carrot Top's naked bow, Bethilda did a cross legged curtsy, and then walked passed him waving her hand in front of her nose. "CT, I never thought I'd see visible stink lines around a person, but live and learn." Her laugh died down as she approached their warden and pulled off his hood. She needed to see if he was in fact a living person, however misshapen, or if he was just an amalgamation of parts and magic, be that golem or undead. Not that she was an expert in any of these things, magic or mysticism, but she knew how a body worked so figured she could work somethings out. If nothing else, she could follow her nose. "I'm not sure either Laz, but no harm in checking. Though if any of you are in the know about these sorts of things, I'm all ears." Yanking back its head covering, she checked it for a pulse and finding a fresh wound dipped her two fingers inside. Rooting around a big she pulled them out and took first a sniff, then a lick to see if she could suss out anything peculiar. Dice Ex Machina: Trying to to determine if it is a humanoid she can feed on, using a medicine check... welp, had to roll poorly eventually Edited September 17 by Rumrunner (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Medicine(Wis) Check 6 1d20+2 [4] Link to comment Share on other sites More sharing options...
Cthulioh Posted September 17 Author Clone Share Posted September 17 The main thing that your examinations reveal is that this creature is...odd. It has a natural body temperature, and seems to run quite hot in comparison to most humanoids. You can feel a pulse through your fingers - multiple pulses, in fact, and hot, fresh blood wells from the wound you inspect. You're not quite sure how exactly this thing is alive, though, given that it seems to be stitched together from the parts of multiple cadavers. The right arm, the one holding the cleaver, is massive and ogreish in form, but the left is comparatively withered, drawn up tight against its chest in unconsciousness. It draws in rasping, wet breaths, the barrel chest rising and falling in slumber, each inhalation straining the raw edges of its many stitch-seams. As for what it is carrying, aside from the massive blade that may be beyond you to lift and the ring of keys, this creature does not seem to have any other possessions. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Rumrunner Posted September 17 Clone Share Posted September 17 (edited) -- N Dwarven Rogue (Soulknife) 3 HP: 33/33 | AC: 15 | PP: 16 | Initiative: +3 | Conditions; None Psionic Dice: 4/4 | Fury Points: 4/4 Her lips curl then pucker as she licks out her tongue. "Ew." A crimson spike manifests in her hand and she drives it into the stitched man's head. "You're right Laz, not to my taste at all. We have keys and we have a cleaver, not sure if you can swing this think Drix, but it's better than nothing." She sat on the hulking corpse, waiting for the others to be freed and ready, and leaned over to give the hodgepodge of a drake a morsel of warden meat and ruffle around his mane. "Who's a good Hodgy Podgy, you are! Yes you are..." Dice Ex Machina: Edited September 17 by Rumrunner (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Zombie D Luffy Posted September 17 Clone Share Posted September 17 Lazakhal -- NG Ogresh Cleric (Eldritch Domain) 3 | HP: 26/26 | AC: 10 | PP: 15 | Initiative: +0 | Conditions; None | |Castings: 3/4 ~ 1/2 | Channel Divinity: 1/1 | Unstable Mutation: Nothing Happens | Lazakhal nods sympathetically at Bett's remark concerning his rightness. The ogresh indicates his readiness to proceed. "Not terribly surprising that he doesn't have our stuff on him. If we're lucky, he's got an office or a booth -- lair might be the appropriate word -- where they store the prisoners' effects. Back the way he originally came from...?", he suggests. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Ferocious_D Posted September 17 Clone Share Posted September 17 Lv3 Neutral Dragonborn Outlander, Primal Spirit Path Barbarian 3 HP: 31/31 | AC: 15 | Passive Perception: 13 | Initiative: +2 | Rages: 1/2 | Condition: OK Drixar finally settles down, though he gives Mr. Cuddles one last kick just to be sure. Satisfied, he snaps his fingers, signaling to his "drake" to stop chewing on the unconscious, twitching mass of flesh. With a sharp glance around, he tunes into his surroundings, all senses heightened to catch any sign of movement or danger. Crouching beside Mr. Cuddles, Drixar grabs the oversized butcher’s cleaver and tests its weight a few times, giving it couple swings ''Not ideal, even very clumsy. No surprise that he couldn't hit my scaly mug with it... but it is still better than scratching with my fingernails, I guess...'', he muses. Letting the crude weapon rest against the wall for a moment, he crosses his arms thoughtfully before turning toward the others. "So... what's next, oh fearless leaders?" Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Spaceace Posted September 17 Clone Share Posted September 17 🥕 Carrot Top 📜 Feytouched Pyromancer Neutral Half-Eladrin Draconic Sorcerer² / Genie Warlock¹ AC 16🛡️ | HP 27❤️ | Perception 13👁️ | Insight 13👁️🗨️ | Initiative +3 | Speed 30' Pact Slots ❶☐/𝓢𝓡 | Spell Slots ❶☐☐☐☐/𝓛𝓡 | Spell Attack +5🎯 | Spell DC 13🪄 Magic Font [2]/𝓛𝓡 | Fiery Step ☒☐/𝓛𝓡 | Inspiration ☐ Not finding anything of interest, Carrot rips a scrap of cloth of the fallen figure and begins wiping the muck off his arms and shoulders, muttering DC 5 to recognize Prestidigitation, lol all the while. Ending up surprisingly clean in an amazingly short span, he does everyone a huge favor by putting his clothes back on. "Don't know about you lot, but I'm all for finding my stuff and getting the hell out of here," he replies, looking down the hallway uncertainty before cautiously heading in the direction the guard had come from. Mechanics Main Hand: Empty Off Hand: Empty Action: Bonus Action: Your bonus action goes here. Move: 5ft step Manipulate: Your one free object interaction goes here. Name xDiceName xDiceResult xDiceString xDiceRolls Stealth 25 1d20+5 [20] Perception 22 1d20+3 [19] Link to comment Share on other sites More sharing options...
Zombie D Luffy Posted September 18 Clone Share Posted September 18 Lazakhal -- NG Ogresh Cleric (Eldritch Domain) 3 | HP: 26/26 | AC: 10 | PP: 15 | Initiative: +0 | Conditions; None | |Castings: 3/4 ~ 1/2 | Channel Divinity: 1/1 | Unstable Mutation: Nothing Happens | Lazakhal nods agreement with Carrot Top and follows, though he gives the smaller man a little distance since, just watching him, Laz is pretty sure he's stealthier by a long shot. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Ferocious_D Posted September 18 Clone Share Posted September 18 Lv3 Neutral Dragonborn Outlander, Primal Spirit Path Barbarian 3 HP: 31/31 | AC: 15 | Passive Perception: 13 | Initiative: +2 | Rages: 1/2 | Condition: OK Drixar shrugs and retakes the cleaver, resting it on his shoulder. "Alright," he mutters, his tone firm. "Let's move. I'll stay in the middle with Razyt. Bett, you're up front—keep those sharp eyes open for any nasty surprises, traps, or whatever other stupid way we could die. Carrot and Laz, you close the line." He casts a quick glance at the two others, his eyes narrowing slightly in contemplation. He’s not sure what to make of them yet. Both had shown an aptitude for magic, something that, while not completely detested, still carried a certain wariness in his mind. Back in his homeland, the ones who joined the Castinellan and adopted their rigid ways were the zealots, fearful of any power beyond steel and muscle. Drixar wasn’t like them, but even so... magic is something he is even remotely understanding except the Druidic kind. With that thought lingering, he falls into place, ready for whatever comes next. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Rumrunner Posted September 18 Clone Share Posted September 18 (edited) -- N Dwarven Rogue (Soulknife) 3 HP: 33/33 | AC: 15 | PP: 16 | Initiative: +3 | Conditions; None Psionic Dice: 4/4 | Fury Points: 4/4 As they began to move out, Bett ceased her minstrations upon the monster's mane with a shrug, somewhat amused at Drixar's mention of leaders then sputtering out formations like a drill sergeant. A relatively passive drill sergent, but firm none the less. She scooted quickly up beside the shadow hugging redhead, who seemed to be moving near magically from concealment to concealment, either that or he was executing his movements with absolute perfection. ~Pst...~ She said, but not outloud, instead she spoke directly to his mind. Telepathically linking both to Rakesh and Drixar, she maintained a connection without them having to make any undue noise. As quiet as she was, which really, she wasn't, she basically was also walking straight down the middle of the hall. Dice Ex Machina: Using Psychic WhispersYou can establish telepathic communication between yourself and others — perfect for quiet infiltration. As an action, choose one or more creatures you can see, up to a number of creatures equal to your proficiency bonus, and then roll one Psionic Energy die. For a number of hours equal to the number rolled, the chosen creatures can speak telepathically with you, and you can speak telepathically with them. To send or receive a message (no action required), you and the other creature must be within 1 mile of each other. A creature can't use this telepathy if it can't speak any languages, and a creature can end the telepathic connection at any time (no action required). You and the creature don't need to speak a common language to understand each other. The first time you use this power after each long rest, you don't expend the Psionic Energy die. All other times you use the power, you expend the die. to link with Drixar and Rakesh, can only do 2 others at the moment, it lasts 6 hours. Edited September 18 by Rumrunner (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Psionic die for psychic whispers in hours 6 1d6 [6] Stealth Check 11 1d20+5 [6] Perception 17 1d20+6 [11] Link to comment Share on other sites More sharing options...
Cthulioh Posted October 1 Author Clone Share Posted October 1 The cells were lit, if barely, by the stubs of candles guttering away the last of their wax in filthy wall sconces. Progress down the corridor, however, even that scant illumination vanishes, leaving you wrapped in a choking shroud of humid darkness. It is a shroud, however, in which you are assailed by nothing, and many of you possess vision well accustomed to darkness which saves you from stumbling over the uneven flooring. Presuming that you've found yourself in some sort of prison, the room you discover at the corridor's end might have once been a guard's post or warden's office. Now, it's a dank and filthy den, likely belonging to the beast laying dead in the cell block behind you. A nest of rags, soaked with bodily fluids and unnameable viscera, lays slumped against one corner of the room. The floor is scattered with gnawed, raw bones, and inside what might have once been a supply cupboard is a crude and vaguely humanoid effigy built from those same meal scraps. A heavy desk, the only surviving original furniture that you can see, is hauled up against the only doorway out, drag marks in the muck clearly showing how your hulking warden used it as a barricade. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Zombie D Luffy Posted October 2 Clone Share Posted October 2 Lazakhal -- NG Ogresh Cleric (Eldritch Domain) 3 | HP: 26/26 | AC: 10 | PP: 15 | Initiative: +0 | Conditions; None | |Castings: 3/4 ~ 1/2 | Channel Divinity: 1/1 | Unstable Mutation: Nothing Happens | "Looks like we're going to have to look a little further up the foodchain for our stuff...", Lazakhal remarks. "Still, might as well see what, if anything, Cuddles had." He begins to look through the desk for anything interesting. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Rumrunner Posted October 2 Clone Share Posted October 2 (edited) -- N Dwarven Rogue (Soulknife) 3 HP: 33/33 | AC: 15 | PP: 16 | Initiative: +3 | Conditions; None Psionic Dice: 4/4 | Fury Points: 4/4 "Thankfully, I wouldn't want that thing touching my stuff. He'd ruin it..." She looked around the room with a clenched jaw, as she was still full of fury the death and rot did not disgust her so much as enrage her. It was one thing to be a prisoner, it was another to see such a grotesque display by their warden. Whatever he was, she was more sure than ever that this place could burn. "Have I mentioned I'm glad to have you guys with me?" Bett said, eyes darting to the baracade. ~Can you move that hun?~ She whispered telepathically to Drixar. Dice Ex Machina: Using Psychic WhispersYou can establish telepathic communication between yourself and others — perfect for quiet infiltration. As an action, choose one or more creatures you can see, up to a number of creatures equal to your proficiency bonus, and then roll one Psionic Energy die. For a number of hours equal to the number rolled, the chosen creatures can speak telepathically with you, and you can speak telepathically with them. To send or receive a message (no action required), you and the other creature must be within 1 mile of each other. A creature can't use this telepathy if it can't speak any languages, and a creature can end the telepathic connection at any time (no action required). You and the creature don't need to speak a common language to understand each other. The first time you use this power after each long rest, you don't expend the Psionic Energy die. All other times you use the power, you expend the die. to link with Drixar and Rakesh, can only do 2 others at the moment, it lasts 6 hours. Edited October 2 by Rumrunner (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Recommended Posts