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Alright, considering the exchanged IC information and the current circumstances, are we ambushing the actively moving first cart or relying on the illusion?

If it had been a single animal and/or visible orcs, Ulvyara probably would have tried to fear the leading draft animal... As it is, she has no desire to spring their trap when it looks like they have the wrong prey.

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1 minute ago, Sohala said:

Alright, considering the exchanged IC information and the current circumstances, are we ambushing the actively moving first cart or relying on the illusion?

If it had been a single animal and/or visible orcs, Ulvyara probably would have tried to fear the leading draft animal... As it is, she has no desire to spring their trap when it looks like they have the wrong prey.

Likewise. That's why I poked our drunkard pixie to go and check are there any shenanigans afoot. I mean there are Orcs (and I'm not kinda sure they are not enslaved too or the enemies), and then some Nazgul-looking MF on the horse. We are really short on info, on the other hand, if we decide to have them get closer so we are 100% sure they might spot us. If there is a time for another flight there and back it would be good.

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53 minutes ago, Featherscale said:

Let me know, and if you need more from me. That said, you won't get much more information.

Well, info on whether are Orcs slavers or slaves should be obvious so we could start with that one.

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2 hours ago, Grudge said:

That's why I poked our drunkard pixie to go and check are there any shenanigans afoot.

At this distance and the assumed speed, we likely don't have that option.

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4 minutes ago, Sohala said:

At this distance and the assumed speed, we likely don't have that option.

You can basically chose to jump the first or wait and let them get away by jumping the second. All evidence implies the second cart is slavers and it's very unlikely the first is.

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21 minutes ago, Rudolf said:

I say we stop them both. There are enough of us to prevent them from killing each other.

3 hours ago, Sohala said:

are we ambushing the actively moving first cart or relying on the illusion?

Specifically, will we forcibly try to stop it/them (attacks, magics, etc.) or will we see if the illusion does the job?

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IC, with no additional information/discussion, Ulvyara is going to stand off to the side of the road, in the wooded area, and see what shakes out.

OOC, I think the geometry of moving the illusion down to the bend point would better sell the dead-end effect. Possibly resulting in the lead cart slamming into a tree. Being chased, they may be less inclined/able to slow down in time. A readied Entangle to backstop the illusion might be in order. A Grease effect could play well somewhere as well.
With multiple draft animals per cart, there is less of a chance of a fear effect halting/putting into disarray their movement; though a pair of them...
Trying to physically bar their passage sounds like a good way to get trampled.
If we manage to stop the lead cart, the second one will likely stop on its own, meaning an ambush from the side, if we haven't fully revealed ourselves could put us at a short-term strategic advantage.
That said, without breaking something, I don't know how we trap either cart in the ambush, so we risk losing one or both of them based on higher move speeds. Following that line of thought... attacking the animals becomes a note-worthy option, undesirable or not.

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21 minutes ago, Sohala said:

IC, with no additional information/discussion, Ulvyara is going to stand off to the side of the road, in the wooded area, and see what shakes out.

OOC, I think the geometry of moving the illusion down to the bend point would better sell the dead-end effect. Possibly resulting in the lead cart slamming into a tree. Being chased, they may be less inclined/able to slow down in time. A readied Entangle to backstop the illusion might be in order. A Grease effect could play well somewhere as well.
With multiple draft animals per cart, there is less of a chance of a fear effect halting/putting into disarray their movement; though a pair of them...
Trying to physically bar their passage sounds like a good way to get trampled.
If we manage to stop the lead cart, the second one will likely stop on its own, meaning an ambush from the side, if we haven't fully revealed ourselves could put us at a short-term strategic advantage.
That said, without breaking something, I don't know how we trap either cart in the ambush, so we risk losing one or both of them based on higher move speeds. Following that line of thought... attacking the animals becomes a note-worthy option, undesirable or not.

Noted. Selling the illusion won't be hard, although I misunderstood initially what was wanted from it...

If you want them to stop, it will almost certainly be sufficient. Mules don't like running into trees.

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