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Year 2950: A Darkness in the Marshes


Vladim

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Gramtyng, son of Fastredtoken_1(5).png.ef12265c3f3702a2086fb7dc92be835c.png


Riders of Rohan | Standard of Living: MartialCallingTraits | AP: 13 | XP: 11 | DP: 0


Valour: 4 | Wisdom: 4 | End: 27/27 | Load: 15 | Fatigue: 0 [+1] | Hope: 13/14 | Shadow: 6 [0] | Parry: 6 | Weary: No | Miserable: No |Wound: No


Skills: Body 5 (8) | Heart 5 (7)| Wits 4 (5) | Weapons | War Gear | Equipment | Songs


He watched the dwarf vent his anger with a kind of removed interest. "Hit a sore spot, did I? Always had the 'gift' for that." He finally said. "What he did... Was right. It was also stupid. You 'saved' a man who was about to die, compromised a mission given by the Brown Wizard, and possibly caused a great many more to die. Would it darken my heart to see him die and do nothing? Yes. Would I do it still? Also yes." He stood up, and walked towards Barin, not reaching for his blade. "You value your life far too much, it seems, above those of others. Well, I dont. If I die getting the news the wizard needs - it would be a good death. So if slitting my throat like a drunken thug in a barfight will make you feel any better... Go ahead, dweorh. Aim right here. Just do it quietly." He inclined his head, and pulled back his collar. "And finish the job after I'm dead."

 


OOC/Actions

 

Edited by Diofant (see edit history)
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Dahr-Ol of the Beornings

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Dahr-Ol watched, perplexed at how all of them had come to behave. Including himself. Something dark must inhabit the Dwimmerhorn indeed. Or perhaps the marsh was tainted in some way. But whatever the cause this could not go on. He lashed his axe across his back and stepped between his companions, hands open and empty.

"We are behaving worse than my former people, who liked nothing more than to literally butt heads while vying for supremacy in an argument. We entered this marsh as a company. And we will leave it as a company. If you must climb to your death, then I will climb with you.

Barin, you and the others may form a sentry party here and guard our ascent or come with us. Whichever you choose, be sure your bird is prepared to send Radagast whatever we have learned to date. As a precaution.

Horse Lord, do you wish to climb in the van or behind me?"

Axe stats: Damage 9/Edge 10/Injury 20

 

 

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As the deliberations continued at the foot of the hill that housed the fortress, things had been set in motion within it. Unbeknownst to the company-at least for now-the sound of Barin's axe striking the ground had travelled through the wind and reached the ears of an orc, who was drawn to investigate the source of the noise...

 

OOC

Everyone, give me an Awareness check, TN 16.

  • On a success, you notice the silhouette of an orc standing atop the wall, his posture indicating that he is looking in your general direction.
  • On a failure, you notice nothing.

How you proceed and act if you notice the orc is up to you. You may attempt to hide (a Stealth check), shoot the orc with a bow (ranged weapon roll), flee (probably no roll)... it's up to each individual PC.

Obviously, if no-one notices anything, or warns the company, then this post is just OOC information and should not be acted on.

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Ernstyr of Rhosgobel

image.png.c4e8c72bc4927f7e9fc828e453de76dc.png"Be still!" Ernstyr practically hissed the command at his companions. Plain as day, he had seen the flash of light as a blade turned, the sentry pausing in his motion and turning to stare dark-eyed along the benighted back path to the citadel. The squabbling was bad enough by itself, but to have it literally be the death of the company, and not just figuratively, would forsake everything they had come to believe and hope in.

Slowly, the Woodman leaned his head in the direction of the Dwimmerhorn. "We have been noticed. Shall I shoot?"

 

Name
Awareness
[ᚵ] (1,3,4) = 18
tor(3,no) 12,1,3,4
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Barin Greycloak
lhV7Mo1.png

Barin’s breath still came hard from his mouth and flared nostrils, but the intercession of the large Beorning helped to calm him somewhat in that the hand holding his knife slowly began to lower.

As his anger subsided, he shook his head to help clear it. But he silently vowed to keep a close eye on the horse lord travelling with them. Doubtful tat he’d ever be able to look the man straight in the eye without wishing to gut him ever again.

 

OOC

 

 

Name
Awareness
[9] (4) = 13
tor(1,no) 9,4
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Cecil Brandybuck

“Never in all my days have I seen a man so great so eager to die for so little. We stand at the gates of death. Have you nothing to live for? You’re not a martyr - you’re a fool!”

He snapped to Dahr-Ol, with eyes drifting to Barin's axe. “And you, sir. What would you have me say to Avina when I tell her there's nothing left of you? Hmm? She will ask who killed you and I will tell her - I will say... Gramtyng. If I am honest, I will say you died for nothing. Would you have me say that?”

It may be that the fortress moves, and that we shall not find it again. That is no excuse to be reckless. You were willing to wait a month and now you cannot wait a minute? You must strike now, with all the threat of glory in you. I think - I should say you like to fight more than win. I can see that. First when you charged the scouts and now this."

He steadied his shaking. “Walk away. Follow the tracks instead. If they lead to Mountain Hall, race them. At least there is sense in that. The danger lies with the orcs, not this fortress. Their tracks are clear and we might find stragglers. We can keep wide abreast." He clung for a second, wide mouthed. “You know, I'd thought that finding that goat path was to blame for this foolishness. But now it’s clear to me - it wouldn't have mattered. If we had not found it - and you had your way - you would've walked up to the front gates."

With that, he saw Ernstyr freeze and stepped back in a panic. Had they been discovered?

 

Name
Awareness
[10] (6,1) = 17
tor(2,no) 10,6,1
Stealth
[2] (5,5,4) = 16
tor(3,no) 2,5,5,4
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Gramtyng, son of Fastredtoken_1(5).png.ef12265c3f3702a2086fb7dc92be835c.png


Riders of Rohan | Standard of Living: MartialCallingTraits | AP: 13 | XP: 11 | DP: 0


Valour: 4 | Wisdom: 4 | End: 27/27 | Load: 15 | Fatigue: 0 [+1] | Hope: 13/14 | Shadow: 6 [0] | Parry: 6 | Weary: No | Miserable: No |Wound: No


Skills: Body 5 (8) | Heart 5 (7)| Wits 4 (5) | Weapons | War Gear | Equipment | Songs


Gramtyng had opened his mouth to inform the hobbit what he thought of his hypocrisy, his memory, his moral compass, and what he would do if their cowardice ended up with a death toll for people of Wilderland - but the archer's warning changed his intent, as he reached for the bow, but changed his mind at the last second. "Hide." Was all he'd said, diving into the swamp that he'd stood on the edge of. It was risky, and he wasnt certain how well he'd pull himself out, if at all. And if they wanted to be rid of him... Well, there was no easier way. Dahr-Ol likely would have none of it. But for now, that shot wasnt a certainty. A dead watchman may be better than an alert one, but he wasnt sure if they could kill him, even if their arrows reached him - the elevation was against them. So, the horseman dove into the swamp.

 


OOC/Actions*

Adding my Hope to the roll, which makes that a 5+4+4=13. Reckless usage gives -2, so total is 15. I will also spend Hope to activate the magical property of Reckless, if this is indeed a success. That would make it so I 'disappear', going by magical success examples.

Edited by Diofant (see edit history)
Name
Stealth +4
[5] () = 5
tor(0,no) 5
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Dahr-Ol of the Beornings

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Dahr-Ol's eyes shot up at Ernstyr's warning. How had he been so foolish to forget about the sentries.... There was no time to plan, only act. Dahr-Ol flung himself to the ground and rolled up against the cliff face. Coming to rest near the foot of the goat path, he lay motionless, barely breathing. Laying face up, he kept the shiny blade of his axe concealed under his back, and himself better able to look and listen for sounds that the sentry had raised an alarm.

"If they come down this path I should be able to kill the first two at least so the others may escape" he thought to himself grimly. Laying motionless against the cliff face he hoped he resembled a a fallen log rather than a target. Thankfully, he had never been one to wear colorful clothing or dyed furs.

Axe stats: Damage 9/Edge 10/Injury 20

 

 

Name
Athletics to tumble quickly into a proper position. Courage Point to add Body 8oint
[6] (5,4) = 15
tor(2,no) 6,5,4
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Ernstyr of Rhosgobel

image.png.c4e8c72bc4927f7e9fc828e453de76dc.pngWith nowhere to go and his companions scattering, Ernstyr spread his cloak around himself and curled into a ball, flattening the mud-colored garment into a slightly uneven mat. With his bow tucked underneath, there should be nothing in the way of shape, sheen, or color to draw attention to him--although the movement itself might have been detected...

OOCAnd spending a point of Courage to add +7 to that Stealth roll...

Name
Stealth
[1] (5,4) = 10
tor(2,no) 1,5,4
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Barin Greycloak
lhV7Mo1.png

At Ernstyr's warning, all quarrels were forgotten, and Barin dropped as quickly as he could to the ground, trusting on the marsh grasses and mud to help hide him from sight. This was made somewhat easier by his wearing leather armour rather than the mail preferred by others of his kin, with far less metal on show to catch the light.

Face down in the mud, he gingerly stretched out his arm inch by inch to retrieve his axe from where it lay embedded in the soft earth.

 

OOC

 

 

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Just now, Suzuki Stumpy said:
Barin Greycloak
lhV7Mo1.png

At Ernstyr's warning, all quarrels were forgotten, and Barin dropped as quickly as he could to the ground, trusting on the marsh grasses and mud to help hide him from sight. This was made somewhat easier by his wearing leather armour rather than the mail preferred by others of his kin, with far less metal on show to catch the light.

Face down in the mud, he gingerly stretched out his arm inch by inch to retrieve his axe from where it lay embedded in the soft earth.

 

OOC

 

 

 

Name
Stealth to drop prone into the grasses and mud and pretend to be a puddle...
[3] (3,1) = 7
tor(2,no) 3,3,1
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Setting aside their disagreements for the present, the companions quickly scrambled to find hiding-places, lest the secrecy of their mission were fully forsaken. Cecil, Gram and Dahr-Ol were the most fortunate in this, taking advantage of features in their surrounding terrain to vanish from sight. The southerner dove into a foul-smelling pool of stagnant water: an effective yet uncomfortable choice. The Beorning, on the other hand, found eventual cover behind a rock, but in his haste he made such a noise (setting loose many pebbles underfoot) that his movement was hardly secret. Cecil's efforts were more graceful than both of theirs, and-aided by his small stature-the hobbit hid behind some reeds.

Barin and Ernstyr were not as lucky, and could not find good places as quickly, though at length they joined their friends, if that they still called them.

It was, by that point, too late to keep up any pretense of secrecy. They had been noticed, as was evident by the multiplying of vague silhouettes behind the parapet. At least the enemy had not yet attacked them with arrows or rocks, but within a few minutes there were six shapes standing behind that wall, their heads and shoulders poking out from the top.

Suddenly a disembodied voice spoke to challenge them. It was unmistakably orc-like, and it clearly came from the top of that hill, from behind that wall. Harsh and guttural, it used a crude and corrupted Common to address them.

"Lookin' for your friends, ey?" it cried loudly.

"Come up, come up! We've made them kingly lodgings; you can see for yourselves!"

A harsh laughter followed, spawned from many voices.

 

OOC

A summary of mechanics:

Cecil: passes his Stealth check.

Gram: passes by trait invocation (roll is unnecessary as TN was 14). Trait cannot provide further auto-successes in this scene. Looking at the Trait Mastery wording, the 1 hope spent only increases quality of success by one level, so it turns the basic success into a great success.

Dahr-Ol: Succeeds at Athletics check. Since I don't think skills should be interchangeable (e.g. Stealth and Athletics), I'll say he does succeed to dive for cover in a timely way, but he does also make some noise in doing so-enough to raise suspicions amongst the orcs.

Ernstyr: Fails at Stealth check (given that he was not present at the start of the adventure, and so he does not benefit from Radagast's spell of secrecy).

Barin: Fails at Stealth check (even with the spell of secrecy (+5), it's not enough).

 

You can choose how to proceed as you wish. You can engage or leave; it's up to you.

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Dahr-Ol of the Beornings

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Dahr-Ol whispered to Ernstyr

"If they think we are fisher folk come to treat for our kin, their master might reveal himself. Then perhaps we would have learned enough to go."

Axe stats: Damage 9/Edge 10/Injury 20

 

 

Edited by thesloth (see edit history)
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Cecil Brandybuck

Cecil's animosity with Gramtyng evaporated and, for better or worse, he felt himself one again with the aims of his companions. He drove the mud between himself and a half-submerged rock. The open field, misty as it was, might not be enough to slip away... They were stuck.

He poked his face through the reeds and whispered. “Attend their master and then leave? Down the road? Sorry, master orc, no thank you, best of luck with the prisoners... I think not!”

 

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Dahr-Ol of the Beornings

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"We need not ebter the fort. The commander will come forth to find out why his guards are talking if for no other reason. After we get a glimpse, we leave. It matters not what they think of us." Dahr-Ol whispered back.

Axe stats: Damage 9/Edge 10/Injury 20

 

 

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