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Dungeons and Dragons 4th Edition Character Record Sheet
Character Name
Player
Class
Paragon Path
Epic Destiny
Race
Size
Age
Gender
Height
Weight
Align.
Deity
Adventure Company
XP
Next XP
Level
Ability
Score
Temp
Score
Mod
Mod+
1/2 Lv.
STR
CON
DEX
INT
WIS
CHA
Quick Look Up
Weapon / Power
Attack
Damage
Armor Bonus
Shield Bonus
Check Penalty
Speed Penalty
Armor is Heavy
INIT
Dex Mod
1/2 Lv.
Misc
Temp
=
+
+
+
Score
Base
Arm.
Item
Misc
Speed
P. Perception
P. Insight
Special Senses/Movement
Skills
Skill
Mod
Skill Name
Abil.
Train
(+5)
Mod+
.5Lv
Arm.
Misc
Temp
Total
10+
1/2Lv
Arm./
Abil.
Class
Feat
Enh.
Misc
Temp
AC
FORT
REF
WILL
Conditional Modifiers, Resistances & Action Points Note
Statistic Block
[url=http://www.myth-weavers.com/sheetview.php?sheetid=235879][size=4][B]Aries[/B][/size][/url], Human Monk [B]Init[/B] +7 [B]HP[/B] / [B]Bloodied[/B] [B]Healing Surge[/B] ( used /) [B]AC[/B] 19 [B]Fort[/B] 15 [B]Reflex[/B] 17 [B]Will[/B] 12 [B]Speed[/B] [B]Str[/B] 16 (+3) [B]Con[/B] 12 (+1) [B]Dex[/B] 20 (+5) [B]Int[/B] 8 (-1) [B]Wis[/B] 8 (-1) [B]Cha[/B] 8 (-1) [OOC='Stonefist Flurry of Blows'][B]Stonefist Flurry of Blows[/B] Effect: The target takes damage equal to 3 + your Strength modifier. If the target wasn't targeted by the triggering attack. the damage increases by 2 (4 at 11th level and 6 at 2151 level).[/OOC], [OOC='Dragon's Tail'][B]Dragon's Tail[/B] Attack Technique Standard Action Close burst 1 Target Each enemy you can see In burst Attack: Dexterity vs. Reflex Hit: 1 d8 + Dexterity modifier damage. level 21: 2d8 + Dexterity modifier damage.[/OOC], [OOC='Open the Gate of Battle'][B]Open the Gate of Battle[/B] Attack Technique Standard Action Melee touch Target: One creature Attack: Dexterity 1,'5. Reflex Hit 2d10 + Dexterity modifier damage. The target takes 1d10 extra damage if It was at full hit polnts when you hit it with this attack.[/OOC], [OOC='Disrupting Advance'][B]Disrupting Advance[/B] Gladiator Class Feature: Hit 2[W] + ability modifier damage, and you push the target 2 squares. The target and each enemy adjacent to the target at the end of the push are slowed until the end of your next turn.[/OOC], [OOC='Five Storms'][B]Five Storms[/B] Attack Technique Standard Action Close burst 1 Target Each enemy you can see In burst Attack: Dexterity vs. Reflex Hit: 1 d8 + Dexterity modifier damage. level 21: 2d8 + Dexterity modifier damage.[/OOC], [OOC='Masterful Spiral'][B]Masterful Spiral[/B] Hit; 3d8 ~ Dexterlty modifier force damage. Miss; Half damage. Effect; You can assume the spiral stance. Until the stance ends. your reach with melee touch attacks increases by 1.[/OOC] [B]Notes[/B]
Race Features
Class / Path / Destiny Features
Other Items
Current
Max HP
/
Bloodied
H. Surge
Surges Used
Surges / Day
/
Second Wind
Death ST Fail
Action Points
Attack Workspace
Ability 1:
Ability 2:
Bonus
1/2Lv
Abil.
Class
Prof
Feat
Enh
Misc
=
=
Damage Workspace
Ability 1:
Ability 2:
Bonus
Abil.
Feat
Enh
Misc
Misc
=
=
Feats
Feat Name
Loc.
Powers
Effect: The target takes damage equal to 3 + your Strength modifier. If the target wasn't targeted by the triggering attack. the damage increases by 2 (4 at 11th level and 6 at 2151 level).
Attack Technique Standard Action Close burst 1 Target Each enemy you can see In burst Attack: Dexterity vs. Reflex Hit: 1 d8 + Dexterity modifier damage. level 21: 2d8 + Dexterity modifier damage.
Attack Technique Standard Action Melee touch Target: One creature Attack: Dexterity 1,'5. Reflex Hit 2d10 + Dexterity modifier damage. The target takes 1d10 extra damage if It was at full hit polnts when you hit it with this attack.
Gladiator Class Feature: Hit 2[W] + ability modifier damage, and you push the target 2 squares. The target and each enemy adjacent to the target at the end of the push are slowed until the end of your next turn.
Powers
Attack Technique Standard Action Close burst 1 Target Each enemy you can see In burst Attack: Dexterity vs. Reflex Hit: 1 d8 + Dexterity modifier damage. level 21: 2d8 + Dexterity modifier damage.
Hit; 3d8 ~ Dexterlty modifier force damage. Miss; Half damage. Effect; You can assume the spiral stance. Until the stance ends. your reach with melee touch attacks increases by 1.
Magic Items & Equipment
Item Name
Use
Daily Item Powers Per Day
Heroic(1-10)
Milestone
Paragon(11-20)
Milestone
Epic(21-30)
Milestone
Rituals
Languages Known
Coins and Other Wealth
Personality Traits
Mannerisms and Appearance
http://img8.imageshack.us/i/ariesf.jpg/
Session and Campaign Notes
Famous Gladiator, Reputation can be useful.
Companions and Allies
Background & Other Notes
Dungeons and Dragons 4th Edition Character Sheet, Copyright 2008
Myth-Weavers Games