Dungeons and Dragons 4th Edition Character Record Sheet
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Weapon / Power
Armor is Heavy
Conditional Modifiers, Resistances & Action Points Note
Class / Path / Destiny Features
Surges / Day
Death ST Fail
At-Will ✦ Martial,Weapon Standard Action Melee or Ranged weapon Requirement: You must be wielding two melee weapons or a ranged weapon. Targets: One or two creatures Attack: Strength vs. AC (melee; main weapon and off-hand weapon) or Dexterity vs. AC (ranged), two attacks Hit: 1[W] damage per attack.
At-Will ✦ Martial,Weapon Standard Action Ranged weapon Target: One creature Special: Shift 1 square before or after you attack Attack: Dexterity vs. AC Hit: 1[W] + Dexterity modifier damage.
Encounter ✦ Martial,Weapon Standard Action Melee or Ranged weapon Requirement: You must be wielding two melee weapons or a ranged weapon. Target: One creature Attack: Strength vs. AC (melee; main weapon and off-hand weapon) or Dexterity vs. AC (ranged), two attacks Hit: 1[W] + Strength modifier damage (melee) or 1[W] + Dexterity modifier damage (ranged) per attack. If both attacks hit, you deal extra damage equal to your Wisdom modifier.
Encounter ✦ Martial,Weapon Immediate Interrupt Melee or Ranged weapon Trigger: You or an ally is attacked by a creature Target: The attacking creature Attack: Strength vs. AC (melee) or Dexterity vs. AC (ranged) Hit: 1[W] + Strength modifier damage (melee) or 1[W] + Dexterity modifier damage (ranged). The target takes a penalty to its attack roll for the triggering attack equal to 3 + your Wisdom modifier.
Encounter. Healing, Martial Move Action Personal Effect: You shift a number of squares equal to your Wisdom modifier and must not end the shift adjacent to any enemy. You can use your second wind.
Encounter ✦ Martial Immediate Interrupt Personal Trigger: An enemy moves adjacent to you Effect: You can shift a number of squares equal to your Wisdom modifier.
Daily ✦ Martial,Weapon Standard Action Melee or Ranged weapon Target: One creature Attack: Strength vs. AC (melee) or Dexterity vs. AC (ranged) Hit: 2[W] + Strength modifier damage (melee) or 2[W] + Dexterity modifier damage (ranged), and the target is slowed and takes ongoing 5 damage (save ends both). Miss: Half damage, no ongoing damage, and the target is slowed until the end of your next turn.
Daily ✦ Martial, Stance, Weapon Minor Action Personal Effect: Until the stance ends, you can make a ranged basic attack as an opportunity action against any enemy within 5 squares of you that moves closer to you.
Magic Items & Equipment
Daily Item Powers Per Day
Coins and Other Wealth
Fanindal is a man with a mission and it shows, although this deviates little from how he usually acts. Almost always the first to action, the elf prefers swift, decisive action, rather than convoluted schemes or plots. Serious to the point of grim, the hunter allows little time for dalliances and cannot stand any sort of foolishness or distraction, therefore he avoids most vices. Fanindal expects this not only of himself, but of those he travels with as well, though he makes exceptions for humans, seeing them largely flighty. Yet he is not outspoken, indeed he is quite quiet and aloof unless something is deserving of his attention. When he does speak he is bluntly honest, sometimes rude, and generally lacking in subtlety and tact. He does not sugar-coat things, partially as a reflection of his own harsh past. Most of the aspects of human life he has encountered so far seem frivolous to the otherwise pragmatic elf; more often than not, the practical and simple methods are often the most effective, and he aims for results above all else. Despite his misgivings against humans and other races, when he finds something worthy in an ally he is fiercely loyal to them, willing to travel down the maw of the Dark Father himself with them if the need should ever arise. ((TL;DR Version: -Serious -Blunt -Aloof -Pragmatic/ Practical -Fiercely loyal to those he finds worthy))
Mannerisms and Appearance
Session and Campaign Notes
Companions and Allies
Background & Other Notes
Dungeons and Dragons 4th Edition Character Sheet, Copyright 2008