Not Your Mother's Waterworld

Nobody remembers how or why. Maybe nobody ever knew. The oldest living survivors have childhood memories of it: cities burning, society in chaos then collapse, families set to panicked flight, the weird nights when the smoldering sky made midnight into a blood-colored half-day.

Now the world is not what it was. Look around you: evidently, certainly, not what it was. But also close your eyes, open your brain: something is wrong. At the limits of perception, something howling, everpresent, full of hate and terror. From this, the world’s psychic maelstrom, we none of us have shelter.

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Hey everybody it's Bribes again. I'm just looking for a couple more easygoing, collaborative players to join the great start we've gotten in our most recent game of Apocalypse World. We're probably almost halfway through Session 1 at this point and we've got four great players, but admittedly I did want a little more potential for cross-pollenation of player interests and objectives (which is why I initially sought six players).

So I'm putting feelers out now if anyone wants to make a pitch for a character to join the game.

The Setting:
A series of islands which differ, sometimes wildly, but share varying degrees of commonality and communication. Fresh water is in short supply, often not found in great enough numbers to support any huge settlements so the islands are home to many smaller communities. The waters are full of hostile ships of all different kinds and the prevailing tech-level is quite schizophrenic, from blacksmiths and canvas sailing ships to fantastic raypunk guns and technological oddities.

It's sort of like Survivor, with Mecha-Godzilla waiting underground and Cthulhu peering over the edge of reality into your very soul.

Disclaimer: Player interests do not always coalign, sometimes they work against each other, sometimes they kill each other. Nobody is going to start the game as player nemeses but if things naturally grow into an antagonistic posturing that's going to be OK. Death isn't permanent in this game (haha right?) and can even lead to some way cool situations when you pick through the wreckage of what you've done to each other. The point is if you can't trust me or your fellow players to act maturely and let go of your character's well-being and embrace their failures then this game is not for you.

If you like to win and lose in incredible, sexy, over-the-top ways, then come and join the fun!

Quote:
Originally Posted by Playbooks Currently Taken
The Show - Anhedonia
The Contaminated - Ver2os1
The Quarantine - Lonewalker
The Pirate Lord (Custom Playbook) - Chase
Quote:
Originally Posted by Playbooks Currently Available
I'll let you suggest any Playbook, but if I don't like it I'll let you know and ask you to try a different one.

Also, I'm up to doing another Custom Playbook if we get a good enough idea.
If you're reading this and still interested in applying, post in the application section of the game forum.