Forgotten Realms: Wild West Style

Yippie-kai-yay, gnoll-rutters! This here's a campaign straight out of an old wild west movie, 'cept its more fantasy than what you may be used to. I've taken a chunk of the Forgotten Realms, a little piece 'a land known as the Fields of the Dead, and reimagined it, so to speak, as the American southwest. Cowboys, ranchers, and cattle barons, 'cept with swords and spells instead 'a shotguns and six-shooters. Its a wild, lawless land with unforgiving landscapes and treacherous monsters hiding deep in the hills and sitting next to you at the saloon.

So, saddle up your pony and get ready to ride off into the sunset. Happy trails!


I'm looking for 2-3 players to play semi-solo campaign adventures. I say semi-solo because your character will mostly have their own story and narrative, which will often weave in and out of the other players within the campaign. You won't be tied to being in a party the whole game like most multi-player campaigns, free to be as selfish as you want.

The rules are 2nd-Edition Advanced Dungeons and Dragons (AD&D 2E). Rules can be found at http://www.purpleworm.org/rules/.

Character creation rules are detailed HERE.

Applications will be open until the end of August.

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Players will be new to the area, and the time will be set just a few years after the Time of Troubles. It will be early spring, a few weeks from Shieldmeet. During Sheildmeet, the city of Parthak hosts an event known as the "Bardsfest", a celebration where bards from all over the lands are invited to perform, with the most entertaining bard judged and declared a winner, and given a large sum of gold. Many caravans have scheduled their journey to pass thru Parthak during this time, so the population will soon swell to huge numbers, performers and audiences alike anxious to partake in the festivities. Of course, such a prize and such a crowd often catches the attention of more shadier folk, willing to take advantage of the situation.

Applicants should describe their character's motive for coming to Parthak, and what sort of story-hooks could get them to remain in the region even after the Bardsfest is over. This is a collaborative campaign, where players and DM work together to structure a story narrative that everyone enjoys and finds interesting. Expect heavy role-playing, with posts longer than a couple of simple sentences from all involved; we're telling a story, not just playing a game. There will be plenty of opportunity for combat and dice-rolling, however.

Posting frequency will be rather slow, and as DM I will only promise at least one update a week, but that's the absolute least. I expect to post more often than that.


About the DM: I'm a middle-aged man who's been DM'ing and playing here on Myth Weavers for several years. I DM two (2) other play-by-post AD&D campaigns here: Spelljammer: Dark Void (fantasy in space, now in its second year) and Freebooters of the Fallen Stars (Forgotten Realms set in the Inner Sea, full of pirates and dragons, now in its fourth year).