General Use Thread - Page 59 - Myth-Weavers


General Use Thread

   
Tibbideau cast magic missile as wizard at O2

Concentration (DC 21)
Dice Roll: 1d20+11
d20 Results: 4 (Total = 15)


Damage
Dice Roll: 3d4+11
d4 Results: 4, 4, 4 (Total = 23)

Round 3 casting CLW again:

Char Concentration Check (L1 = DC 17):
Dice Roll: 1d20+8z
d20 Results: 5 (Total = 13)
Conc Check (13)
Char Cure Light Wounds:
Dice Roll: 1d8+4z
d8 Results: 5 (Total = 9)
CLW (9)

Syndus attack
Dice Roll: 1d20+8+1z
d20 Results: 3 (Total = 12)
To hit (12)
Dice Roll: 1d6+5+1z
d6 Results: 3 (Total = 9)
dmg (9)
Dice Roll: 4d6z
d6 Results: 2, 6, 4, 4 (Total = 16)
shocking grasp damange (16)

Ootah attempts to whack O1 with her club at a -2 penalty:
Dice Roll: 1d20+4
d20 Results: 8 (Total = 12)

If hit, damage:
Dice Roll: 1d6+4
d6 Results: 6 (Total = 10)

Olbryn casts various healing spells on horses, comrades and herself:
#1: Convert Hide from Undead into CLW and cast on Kailus's horse:
Dice Roll: 1d8+5
d8 Results: 2 (Total = 7)


#2: Cast Cure Serious Wounds on Nikhil:
Dice Roll: 3d8+5
d8 Results: 6, 6, 4 (Total = 21)

Quote:
Originally Posted by Sandstar View Post
Olbryn casts various healing spells on horses, comrades and herself:
#1: Convert Hide from Undead into CLW and cast on Kailus's horse:
Dice Roll: 1d8+5
d8 Results: 2 (Total = 7)


#2: Cast Cure Serious Wounds on Nikhil:
Dice Roll: 3d8+5
d8 Results: 6, 5, 4 (Total = 20)
Folowing clarification by PMiller, the CLW listed above should go to Olbryn herself. Furthermore, she will convert two 2nd-level spells into CMW and cast these on Kailus' and her own horse:

#3: Convert Detect Thoughts into CMW and cast on Kailus's horse:
Dice Roll: 2d8+5
d8 Results: 2, 3 (Total = 10)


#4: Convert Owl's Wisdom into CMW and cast on her own horse:
Dice Roll: 2d8+5
d8 Results: 8, 5 (Total = 18)

Tibbideau cast magic missile as sorcerer at O1

Cast Defensively (DC 17)
Dice Roll: 1d20+6
d20 Results: 17 (Total = 23)


Damage
Dice Roll: 3d4+11
d4 Results: 3, 1, 2 (Total = 17)

Syndus attack
Dice Roll: 1d20+8+1z
d20 Results: 1 (Total = 10)
To hit (10)
Dice Roll: 1d6+5+1z
d6 Results: 2 (Total = 8)
dmg (8)
Dice Roll: 4d6z
d6 Results: 3, 3, 1, 2 (Total = 9)
shocking grasp damange (9)

Ootah continues her attempts to whack O1 with her club at a -2 penalty:
Dice Roll: 1d20+5
d20 Results: 6 (Total = 11)

If hit, damage:
Dice Roll: 1d6+4
d6 Results: 2 (Total = 6)







 

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2019, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2019 DragonByte Technologies Ltd.
Last Database Backup 2019-07-21 09:00:08am local time
Myth-Weavers Status