Assistance Needed with Class Design [D&D 3.5+]
So I have been working on a campaign idea off and on for a few years now, and I recently got interested again. However, now that I'm going back over the things I had written down, I think it's in need of an overhaul. I have some custom classes for a game, and this is all based on D&D 3.5, but it will also be different in many ways. I am open to including things from 4th and 5th edition, but I do not own the books and I do not know much about the rules. I have picked up on a couple things that I will be adding to this campaign, but mostly as tweaks to the 3.5 system.
So the problem I have right now is that some of the class features I had before, I now find to be outdated, and I am having some trouble thinking of replacements. I hoped to get some suggestions. One of the features involved allowing the characters to select from a special group of feats, as sometimes appeared in some of the 3.5 books. Now, however, I have decided not to include feats in this game at all, so I obviously need something different.
The other feature was allowed a charisma-based bonus to saving throws, but I am also throwing out ability scores in this game. The characters will not have any, so that won't work either.
Now I am not necessarily looking for analogous features to replace these features. Right now I'm open to just about anything that would be just as beneficial, while fitting with the idea of the campaign. These features that I am looking to replace represented blessings granted by goddesses, and each character is a chosen champion of one of those goddesses. To that end, any suggestions would be appreciated, and thank you for your time.
So the problem I have right now is that some of the class features I had before, I now find to be outdated, and I am having some trouble thinking of replacements. I hoped to get some suggestions. One of the features involved allowing the characters to select from a special group of feats, as sometimes appeared in some of the 3.5 books. Now, however, I have decided not to include feats in this game at all, so I obviously need something different.
The other feature was allowed a charisma-based bonus to saving throws, but I am also throwing out ability scores in this game. The characters will not have any, so that won't work either.
Now I am not necessarily looking for analogous features to replace these features. Right now I'm open to just about anything that would be just as beneficial, while fitting with the idea of the campaign. These features that I am looking to replace represented blessings granted by goddesses, and each character is a chosen champion of one of those goddesses. To that end, any suggestions would be appreciated, and thank you for your time.