M&M3 version of Mutant Year Zero: Gen Lab Alpha - Myth-Weavers


M&M3 version of Mutant Year Zero: Gen Lab Alpha

Old Mar 2 '19, 2:09am
Frost's Avatar
Frost Frost is offline
Dark Lord of the Sith
Join Date: May 2008
Location: Rochester, Wa
Posts: 5,428
Mentioned: 2 Post(s)
M&M3 version of Mutant Year Zero: Gen Lab Alpha

Mutant Year Zero: Gen Lab Alpha - Forum
Mutants and Masterminds 3e

I really like the Mutant Year Zero setting but have little desire to use actual system itself. So I stole it and am looking to run a PL 6 M&M3 version

Game Description:

You live in paradise. Your home is a vast valley, surrounded by mountains so high the peaks are covered with snow all year round. Down in the valley there are wild moors, lush forests filled with game and cold streams where fish spawn in the spring. And you are never alone – your tribe is never far away. The tribe is your safe haven, your home.

But paradise is a prison. Walls and fences buzzing with lethal current block all paths out of the valley. Every attempt to tear the fences down or climb them is punished harshly by the Watchers. Your jailers. Nightmare machines. Drones in the sky monitor every step you take. Walkers march into your tribe without warning and force you to obey their metallic commands. Sometimes they abduct members of your tribe, and take them to the subterranean Labyrinth. When the victims come back they are forever scarred by the Watcher’s grotesque experiments, memories and personalities erased. If they come back at all.

Despite never having tasted freedom, the dream of roaming free burns within you. You were not created to live like this. You know it. You feel it in every fiber of your body. Some day you will be free. Some day. For generations, your tribe elders have advocated submission and cooperation. Doing what the Watchers say and participating in their experiments is the only way to prove yourselves worthy of freedom. To finally join the humans, your creators who left you and are waiting out there. You have heard this since you were little cubs. But some of you are fed up with the sick games the Watchers play. You would rather fight, track down your machine jailers and confront them. Destroy them and take your freedom by force. You call your struggle for freedom the Resistance. But who is really on your side? Who is secretly serving the Watchers as informants and collaborators? The day of reckoning is coming. The Resistance grows, and so does the oppression of the Watchers. Soon, no animal in Paradise Valley will be untouched by the conflict. Will you win your freedom – or be crushed by the mysterious enemies in Genlab Alpha?

Whats the temperature of a Taun Taun?
Luke Warm
Still looking for a few good mutants


You say, ‘mutant’ but any specifics on what sort of, powers you may be limiting this to? Obviously ones they are born with (Another day perhaps, Slinger.) but any specifics?

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2019, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2019 DragonByte Technologies Ltd.
Last Database Backup 2019-03-26 09:00:07am local time
Myth-Weavers Status