Pathfinder vs D&D 3.5
Hello, I'm kind of new to both this site and to role playing in general.
I have been playing 3.5, but I keep hearing about Pathfinder and it sounds interesting, but I just don't have a lot information about it or a clue about where to get it, when I searched Google, it just kept showing me cars. >.>
The big reason I'm interested in it, is that I have heard that it is similar to 3.5 but more balanced, I was wondering about how that was accomplished.
If anyone could tell me some of the major differences or point me in the right direction to where I could gather the information myself I would be very grateful.
Edit: I wanted to let everyone know that I have been reading over the SRD ever since Sorsha posted it (thank you again) and have decided to run a game with some of my friends, irl.
To me it looks simpler, but not oversimplified, which is exactly what I was looking for. The classes look like they all have a good bit of variability, but not to the point where they all feel the same. And when I saw how combat maneuvers work, I actually almost squealed from excitement. They, for whatever reason, are one of the hardest things for me to remember the how their mechanics work in 3.5e.
I have been playing 3.5, but I keep hearing about Pathfinder and it sounds interesting, but I just don't have a lot information about it or a clue about where to get it, when I searched Google, it just kept showing me cars. >.>
The big reason I'm interested in it, is that I have heard that it is similar to 3.5 but more balanced, I was wondering about how that was accomplished.
If anyone could tell me some of the major differences or point me in the right direction to where I could gather the information myself I would be very grateful.
Edit: I wanted to let everyone know that I have been reading over the SRD ever since Sorsha posted it (thank you again) and have decided to run a game with some of my friends, irl.
To me it looks simpler, but not oversimplified, which is exactly what I was looking for. The classes look like they all have a good bit of variability, but not to the point where they all feel the same. And when I saw how combat maneuvers work, I actually almost squealed from excitement. They, for whatever reason, are one of the hardest things for me to remember the how their mechanics work in 3.5e.