Star Trek System?
So anyone have any input on the discussion of Systems for Star Trek Roleplaying Games?
I have played (I think) all the official systems and.. there OK, but just kind of "Meh"
I was thinking about Mutants and Masterminds as a system. (I mean you can do basically anything with the system)
Any other ideals.
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Also on the discussion of maybe starting a multi-GM game. In the vain of the one's where the players actually drive a good deal of the fluff scenes. I actually feel like that would be the best bet for a Star Trek Game.
I have played (I think) all the official systems and.. there OK, but just kind of "Meh"
I was thinking about Mutants and Masterminds as a system. (I mean you can do basically anything with the system)
Any other ideals.
-
Also on the discussion of maybe starting a multi-GM game. In the vain of the one's where the players actually drive a good deal of the fluff scenes. I actually feel like that would be the best bet for a Star Trek Game.