Stargate: Twilight of the Red Star - Page 3 - Myth-Weavers

Stargate: Twilight of the Red Star

Old Jun 28 '11, 6:04pm
tobiasosir's Avatar
tobiasosir tobiasosir is offline
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Stargate: Twilight of the Red Star

Stargate: NWoD - Forum
World of Darkness

This is a New World of Darkness game set within the Stargate Canon. The game will take place somewhere during the second season of the show, after the episode "A Matter of Time," in which SG-10 was killed in action. Players will assume the roles of the new SG-10, and are being sent out on their first mission. I am looking for 2 or (maximum) 3 players.

Image courtesy of ArcaneDesperado.

I've made several changes and additions to the game mechanics to suit the setting, but nothing major. Players will be able to play either Human Military, Human Civilian, or Jaffa characters. Human characters follow the Hunter template, and Jaffa will follow an adapted Alien template from nWoD: Infinite Macabre.

For more information on the changes, see the Stargate: nWoD Wiki. The major changes are weapons mods, new player options, and the Human and Jaffa templates. I also have a few house rules.

Applications will run until around July 16th, after which I'll make my selections. After I've chosen the players, they'll be brought to the "waiting room" in the SGC to have an in character prelude for a while, as I'll be away. The game will start when I return at the end of July.

Finally, newcomers to the system or the TV show are welcome--the wiki will have all the canon info you need and will be updated as needed, and the system is simple to learn! If you'd like some help or advice in creating a character, I'll be happy to set up a private thread for you in the forum--but note that having a private thread does not guarantee acceptance into the game.

Game Description:

In 1998, a team of explorers from Stargate Command--SG-1--traveled through the Stargate to the planet designated P3X-187 to explore a potential mining source of the rare element Naquadah. Shortly after arriving on the planet, they were bombarded with enemy fire and were forced to extract themselves--but not before hearing a planet-wide announcement, presumably being made from the air:

Attention, all planets of the Solar Federation. Attention, all planets of the Solar Federation. Attention, all planets of the Solar Federation. We have assumed control. We have assumed control. We have assumed control.

An invasion was underway, but the SG-1 was able to escape.

Now, almost one year later, Stargate Command recorded an Unscheduled Off-World Activation of the wormhole, and a radio message was relayed through it. A local named Jon relayed that the invasion had failed, but it had given his race hope. They've been kept as slaves for hundreds of years by a Goa'uld named Syrinx--and they want help from the SGC. In return, they will negotiate mining rights to the planet's naquadah ore.

It fits perfectly within two of the SGC's standing orders: to obtain alien technology to help protect Earth, and to help liberate the peoples of the galaxy from the Goa'uld threat. SG-1 is on a mission, but the newly minted SG-10 is awaiting their first assignment.

Sg-10, you have a go.

Last edited by tobiasosir; Jun 28 '11 at 6:40pm..
The Tok'ra may be merit based but it has a few Required stats so a player can't really put points in places where advantages can be best used.

Originally Posted by Jokor View Post
Well I know one thing about them My character won't thrust those guys at all.
~coughs~ Thank goodness I am not a guy =P


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