Skull and Shackles
I have played the first few levels of Skull and Shackles a few times; the pirate archetype of Rogue was my favorite (as well as talking like Barbossa from Pirates of the Caribbean). I have been invited to a game with a new player to tabletop, but there will only be three players. I have also been asked to make sheets for the three of us.
What classes would you make for that adventure, since we will be a little short of power and the encounters will not change very much to compensate for that?
Class Restrictions: Only allowed Barbarian, Bard, Cleric, Druid, Fighter, Monk, Oracle, Paladin, Ranger, Rogue, Sorcerer, Swashbuckler, and Wizard
Race restrictions: Only allowed Dwarves, Elves, Gnomes, Half-elves, Half-orcs, Halflings, Humans
TL;DR: What classes should I choose to be powerful enough to run the four-man adventure path Skull and Shackles with only three PCs?
What classes would you make for that adventure, since we will be a little short of power and the encounters will not change very much to compensate for that?
Class Restrictions: Only allowed Barbarian, Bard, Cleric, Druid, Fighter, Monk, Oracle, Paladin, Ranger, Rogue, Sorcerer, Swashbuckler, and Wizard
Race restrictions: Only allowed Dwarves, Elves, Gnomes, Half-elves, Half-orcs, Halflings, Humans
TL;DR: What classes should I choose to be powerful enough to run the four-man adventure path Skull and Shackles with only three PCs?