Dalar, I did know that but only very recently.
I am currently investigating the suits issues with some serious card player groups to find out. Sadly cards have maybe 4 groups.
Roleplayers(they like cool looking stuff), collectors(flawless signed edition, metallic edges freaks), players(durable above everything else, slick finish, high use), and magicians(gaff cards, also good slick finish, and detailed designs)
It is hard as hell to hit even 2 of those groups with overlap. So we are shooting for making the cards we want and hoping to hit one of them
And I will be frank here. The cards are expensive. Which hurt the RPG, and makes doing them as a separate project scary but necessary for various reasons.
I am happy to be doing it though because we will be able to roll out the RPG at a hugely smaller goal and get you guys testing faster.
I am currently investigating the suits issues with some serious card player groups to find out. Sadly cards have maybe 4 groups.
Roleplayers(they like cool looking stuff), collectors(flawless signed edition, metallic edges freaks), players(durable above everything else, slick finish, high use), and magicians(gaff cards, also good slick finish, and detailed designs)
It is hard as hell to hit even 2 of those groups with overlap. So we are shooting for making the cards we want and hoping to hit one of them
And I will be frank here. The cards are expensive. Which hurt the RPG, and makes doing them as a separate project scary but necessary for various reasons.
I am happy to be doing it though because we will be able to roll out the RPG at a hugely smaller goal and get you guys testing faster.