Part 1: Valhingen Graveyard - Page 4 - Myth-Weavers

Notices


Part 1: Valhingen Graveyard

   


Groan Blackfeather
CN | Male | Kenku | Wizard 3
HP 20/20 | AC 13(16) | PP 12
Spell Slots 1st 4/4 | 2nd 2/2
Init +3 | Speed 30 | Conditions: None

Kah | Raven | Familiar | HP 1/1
AC 12 | PP 13 | Init +2 | Speed 10/50 fly

Uku the Spider Boy
Flying Monkey
Sleight of Hand +4



Groan follows quietly.



Dorn Guilliman
NG, Male Human Cleric of Eldath
HD:4d8 HP: 27/27 Status: Healthy Adventurer's Logsheet

IC Voice IC Thinking


"Sound idea and a prudent one at that." Dorn says nod towards Hektor at his suggestion. Dorn hold his torch high as to allow the most amount of light to be shed.

A circular pit nearly fills this chamber, leaving only a foot-wide pathway between the edge of the pit and the wall. The pit is filled to about five feet below the lip with humanoid bones. A narrow walkway hugging the walls is the only path through the chamber.

Narrow niches in the walls are filled with carefully placed bones, baubles, and other similar items.



Dorn Guilliman
NG, Male Human Cleric of Eldath
HD:4d8 HP: 27/27 Status: Healthy Adventurer's Logsheet

IC Voice IC Thinking


"My, my, my... these remains and trinkets..." Dorn kinda stumbles over his words. He scowls deeply at the mistreatment of the poor dead souls who had their final rest disturbed. Dorn continues on the narrow walkway keeping one eye on the wall and the other in front of him as to avoid falling over the edge. He tries to be mindful of any traps




Groan Blackfeather
CN | Male | Kenku | Wizard 3
HP 20/20 | AC 13(16) | PP 12
Spell Slots 1st 4/4 | 2nd 2/2
Init +3 | Speed 30 | Conditions: None

Kah | Raven | Familiar | HP 1/1
AC 12 | PP 13 | Init +2 | Speed 10/50 fly

Uku the Spider Boy
Flying Monkey
Sleight of Hand +4



Groan stands back from the edge of the pit and carefully watch the fate of the first couple of companions to cross.
Dice Tray
Dice Roll: 1d20+2z
d20 Results: 3 (Total = 5)
Perception (5)
Dice Roll: 1d20+2z
d20 Results: 5 (Total = 7)
AdvantageFamilar (7)

Roneiros Siannodel
Neutral Good, Male Moon Elf Wizard



Wary of the similarity between the current room (and unsure of whether or not Kenku can see well in the dark) and one he encountered on a previous adventure, Rei holds his glowing staff over the hole and takes his own look.


Hektor Avikntoc
LG, Human Fighter


"I could use a member of the thieves guild right about now." Hektor ties a rope around himself and tosses it back to Doran. "Just in case, pull me out of that pit. I prefer to keep the skin on my bones." He then ventures forth, shield up and thrusting his sword forward in a downward arch in front of the wall as he shimmies around slowly. (trying to trigger a trap with the weapon and pull back carefully, just in case)

There are no traps to be found, but the path is very
DC5 Dexterity (Acrobatics) check to cross
narrow

Hektor Avikntoc
LG, Human Fighter

Hektor holds his breath as he wobbles across.
Dice Roll: 1d20-1z
d20 Results: 9 (Total = 8)
Acrobatics (8)



Groan Blackfeather
CN | Male | Kenku | Wizard 3
HP 20/20 | AC 13(16) | PP 12
Spell Slots 1st 4/4 | 2nd 2/2
Init +3 | Speed 30 | Conditions: None

Kah | Raven | Familiar | HP 1/1
AC 12 | PP 13 | Init +2 | Speed 10/50 fly

Uku the Spider Boy
Flying Monkey
Sleight of Hand +4



Groan moves across cautiously.
Dice Tray
Dice Roll: 1d20+3z
d20 Results: 9 (Total = 12)
Acrobatics (12)








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