Bloodlines: The Aftermath - Page 3 - Myth-Weavers

Bloodlines: The Aftermath

Old Nov 12 '18, 7:35am
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Ezzran Ezzran is offline
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Bloodlines: The Aftermath

Los Angeles: The Aftermath - Forum
Vampire: Masquerade

Los Angeles, 2018

One year ago, Los Angeles's already-miserable sense of security was shaken even further, when the upper floors of Venture tower exploded in the dead of night. Police ruled it a terrorist attack --the second within a week-- but rumors say that people saw a large, bat-like creature circling the top of the tower before the explosion. But the official story is that that's all poppycock.

Of course, there was a bat, what the supernatural elements of the city call the "Chiropteran Behemoth." Or, more commonly, "the former Sheriff." One year ago, a fledgling vampire who was unusually competent rocked the supernatural world, when she, essentially, wiped out the leaders of most of the supernatural factions in the city, without supporting any of them.

The resulting power vacuum destabilized the local community, and as a result, things quieted down quite a bit in the city, after the detonation of Venture Tower. But just under the surface, tensions run high. With no faction rising to the top, and everyone acutely aware that a fledgling caused the current state, new Embraces have slowed to a crawl, even among the Sabbat, and no one trusts those that are Embraced.

So, of course, you had to have the bad luck to be Embraced now, right?


Hello! I'm a first-time ST, looking for a few players for a Vampire the Masquerade, 20th Anniversary Edition game.

The game is set in Los Angeles, following the events of the Vampire the Masquerade: Bloodlines video game, specifically the Independent Ending, where (spoiler alert) the fledgling Player Character kills or causes the Final Deaths of most of the city's Kindred leaders.

Players take on the roles of newly Embraced vampires, dropped into LA with minimal to no proper education beyond "You eat blood now so don't starve to death." This is a game where you got shafted, and no one likes you or trusts you.

This is a game where the Masquerade is a big deal. This is a game where the World of Darkness is dark, even for the people who live in that darkness. This is a player-driven, sandbox game, where the PCs are encouraged to set their own goals and work towards them.

This is a game where the world won't go easy on you. If you get in a shootout in the streets, you can expect a heavily-armed SWAT team to show up. You might be a vampire but a vampire is going to have trouble with 10 or 15 officers, just from sheer numbers. If you Frenzy while hunting, and people see you, rumors will start to spread, and other Kindred will hear of your misdeeds.

And if you draw too much attention, the Society of Leopold might even make their own efforts to stop the dangerous monsters in their midst.

But if you play your cards right, plan ahead, work towards your goals, and (most importantly) keep me having fun, you might have a chance at making it through these difficult nights.

As a side note, there is one player, Gris, who requested a game of this style, so he has a slot. Besides Gris, I'll be taking four applicants.

Game Description:

Your last hunt.... whatever you did, it drew some attention. Not that you know what that is. No one explained any of this shit to you, and now here you are, a stake in your heart and a bag on your head.

You don't even know where you are. Tossed in the back of a van, and brought to this place. The bag is yanked off your head, but the stake is still in your heart. Can't take any chances, after all. Looking straight ahead (not that you have a choice) a well-dressed black man stands before you. He pauses at a few different angles in the room, including your own eyes. You imagine there are others, bound like you are. The man looks forward again, and speaks.

"Good evening. You all have caused quite a bit of trouble."

Last edited by Ezzran; Nov 12 '18 at 7:36am..
Would love to get in on this. Are you still accepting players?


How do you feel about "importing" character concepts from other games? I recently made a char that I really enjoyed playing for another game(also set in L.A.) that unfortunately got canceled and I'd like to give playing her another shot.

The specifics would probably need some tinkering to adjust for the boodlines setting but the basic premise is a ruthless and thrill-seeking investigative journalist that got killed for threatening the masquerade with her incessant meddling and embraced for managing to threaten the masquerade.

All of those restrictions are in the character creation thread. Kiasyd are not allowed and the minimum generation is 10th (3 dots)

@SunBird generally I'm neutral on character reuse. I plan to do it liberally with NPCs so...

That said I do require that they be adapted well. As a rule of thumb, if you could have slipped it by me without me noticing (if you hadn't told me) it's probably fine. If I can tell the character was made for a different game concept, it's probably not fine.

Will we be able to actively hunt down vampires with rarer Disciplines to learn them? Or take the Additional Discipline merit to take something unusual?

Either of those are options, though you can't use Additional Discipline to get clan-specific Disciplines without a REALLY good explanation for why a one-month-dead vampire would have that. That means no Brujah with Thaumaturgy at the game start, for example.

stupid question as this may have already been answered but, Lasombra Antitribue (A.K.A. the Lasombra that side with the Camerilla rather than the Sabbat); Yea or Nay?

I was hoping to make Mytherceria an Additional Discipline, and a large part of the character's motivation would be to find out why he's got it.


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