Systems for M:TG-esque games
So, in my neverending personal quest of finding systems for various campaign concepts I'll never play, I was wondering about the higher scale and levels of power, mostly because I've also been reading some bits on Magic: the Gathering lore. About the Planeswalkers and such. Which naturally led me to think about what kind of systems would one use to play a game about Planeswalkers, people who travel through not just a world, but through all worlds, doing whatever it is they do.
Yep, it's time for another "Actana is looking for a system for this very specific concept" thread.
I guess the first thing to settle here is that I'm not looking for 100% Planeswalker replicas. It's not the mechanics of M:TG I'm interested in, but the feel and power level of the characters in the game: multiverse spanning characters who have tremendous powers in their chosen fields (mostly magical, but definitely in other ways as well), influencing worlds, furthering their power base and battling threats befit their status, be they planet eating eldritch abominations, planar empires bent on conquest or simply other Planeswalkers.
Of course, epic level D&D is an obvious choice. However, I'd like to look away from that particular bag of mixed receptions and undercooked mechanics, looking more into systems specifically made for this style of play. Exalted also came to mind almost immediately, but I feel as if that one is a bit too tied to that particular setting to work well.
As always, systems like GURPS, Fate, HERO, Mutants & Masterminds, etc, generic games made to technically suit every level of power are a bit of a cop-out of an answer. What I'd be looking for is a system (or heck, at least a supplement for an existing game if nothing else) specifically made for this kind of game. Which isn't to say that those systems aren't suited for the game, they're just not what I'm really looking for.
So, in essense: anyone happen to know of any good systems that evoke the feeling of Planeswalkers?
And, for extra discussion because I enjoy hearing about these things, has anyone tried running games like this? Where the PCs are among the most powerful beings in the multiverse, fighting other immensely powerful creatures and expanding their influence for their own proactive purposes.
Yep, it's time for another "Actana is looking for a system for this very specific concept" thread.
I guess the first thing to settle here is that I'm not looking for 100% Planeswalker replicas. It's not the mechanics of M:TG I'm interested in, but the feel and power level of the characters in the game: multiverse spanning characters who have tremendous powers in their chosen fields (mostly magical, but definitely in other ways as well), influencing worlds, furthering their power base and battling threats befit their status, be they planet eating eldritch abominations, planar empires bent on conquest or simply other Planeswalkers.
Of course, epic level D&D is an obvious choice. However, I'd like to look away from that particular bag of mixed receptions and undercooked mechanics, looking more into systems specifically made for this style of play. Exalted also came to mind almost immediately, but I feel as if that one is a bit too tied to that particular setting to work well.
As always, systems like GURPS, Fate, HERO, Mutants & Masterminds, etc, generic games made to technically suit every level of power are a bit of a cop-out of an answer. What I'd be looking for is a system (or heck, at least a supplement for an existing game if nothing else) specifically made for this kind of game. Which isn't to say that those systems aren't suited for the game, they're just not what I'm really looking for.
So, in essense: anyone happen to know of any good systems that evoke the feeling of Planeswalkers?
And, for extra discussion because I enjoy hearing about these things, has anyone tried running games like this? Where the PCs are among the most powerful beings in the multiverse, fighting other immensely powerful creatures and expanding their influence for their own proactive purposes.