Thedas: The Reforming Chantry needs your help. - Myth-Weavers


Thedas: The Reforming Chantry needs your help.

 
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Old Jan 15 '19, 7:46pm
livingwill livingwill is online now
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Thedas: The Reforming Chantry needs your help.

Thedas: The Great Reforms - Forum
Mutants and Masterminds 3e

The Chantry is implementing reforms Thedas wide. Although very desperately needed there are those that resist that notion. The new Divine has helped you protect the reforms. Many Templars, Nobles, Mages and quite a few in the Chantry itself who won't lose a sliver of their power without kicking and screaming. The new Divine Justinia has survived 3 assassination attempts in a year. 2 Grand Clerics have been assassinated along with Grand Enchanter Melinda and 4 High Enchanters. no less than 12 Templar Knight Captains and 3 Seekers have died as well. This doesn't count numerous underlings that have been killed.

You are a strong backer of the reforms and have been selected to be a part of the Eyes of the Divine, an intelligence outfit connected to the Chantry. Gallia Tremere and is the daughter of the Herald Ellana Lavellan . Unlike her mother she is officially a City Elf not a Dalish as she has never lived outside a city. A pampered City Elf, but a City Elf nonetheless. She seen the oppression of her elven kindred and is enthusiastic as a result. Like her mother she is a mage and she sees the need of a balance of power between the Templars and the Mages. The lessons about the problems that happened due to the overpowering presence of mages in Tevinter made her wary of making her fellow mages too powerful as well as the Templars.

You are to fight against the chaos and reactionary forces of the various uprisings. You are to infiltrate, disrupt and report on various rebel groups. Assassinations may be necessary. One top member being assassinated may spare many lives. Your enemy is determined, fanatic and ruthless. Some of them murder elves, dwarves and mages. Some go after those they think are sympathetic to them.

Game Description:

It is 30 years after the events of Dragon Age:Inquisition. The new Divine Honoria sees the time of major reform has come. The Old Guard resent her reforms because power is more spread out. To help prevent various groups from resisting her reforms she created the Eyes of the Divine. It is a medium sized intelligence outfit. You are a part of that group which is headed by the daughter of the Herald Ellana Lavellan who is now 27 and is named Gallia Tremere. She got her position at such a young age not only due to her connections but her high intelligence and her great skill at magic. She thinks Thedas is greatly overdue for reform and is quite driven. You work directly for her as her top group. As such you must be Andrastean as the Chantry wouldn't want outsiders digging up dirt. You will go against Blood Mages, Templars, Nobles, Priests and demons processing one of the above. There are far from few commoners that object as well, if a smaller percentage.

You are PL 10 ,150 PP and can be of any race (human, elf , dwarf and even Qunari) with any non-human getting that as one of the character's complications. Social and investigation skills are must with stealth being handy as well. As far as powers go , make sure they fit the setting. For example elemental and healing spells are quite common, things like time manipulation and mind control are off limits. If you played Dragon Age you probably have a good idea, if not just ask. Even non-mages can have powers although more restricted. For example, Templars will have magic resistance type powers but can't fly.

Quote:
Originally Posted by Eagleheart View Post
if you're using the Dragon Age setting, why not use Dragon Age RPG? >.>
Because I don't have it and I doubt nearly as many people do have it as M&M.

Sadly I don't have access to 2e. If you do end up switching to 3e/d20hero I'll definitely put in for it; love me some Dragon Age, especially without the kludge that is the actual DA RPG.

3e is not drastically different. There are definitely some differences that take getting used to, but the bones are the same. It's a pretty easy adjustment to make.







 

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