Quote:
Originally Posted by Farland
Quote:
Originally Posted by Hamnier
There are still many Barbarians in the north, yes? Would it be possible to convince them in any amount of mass to join the war against the Lords and the Dweller?
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The answer is absolutely, to both parts. The Anarians are a thriving culture similar to the vikings (but they don't build ships, being land-locked). With the proper motivation and leadership, they could be convinced to fight against evil.
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One of my parties is heading north to talk to the barbarians. Nothing is going to happen of any substantiality for a quite some time, but they hope to at least get the ball rolling. I like the new map of Anaria, though I don't see many settlements or roads. The lack of roads doesn't surprise me, but are they mainly the three (four) tribes spread out between a few towns? Or is it more fragmented, where
"this" cluster of indevidual tribes/towns are all part of the larger umbrella Cavebear Tribe?
On that note, are there towns that arent on the map? Ones that are too small that it wasn't worth noting on there (or you simply didn't want/have time to come up with every place that the Anarians decided to lay their roots). Say I (a merchant or innkeeper) tell the party to take the road past arbor (the Anar Trail?), turn west at Lauren, pass Lostag and Gormfast, and then its nothing but road for 140 miles till you reach Hildolf. Would that be accurate? Or would there be small villages or homesteads of small Anarian tribes?
Speeking of giving them directions, where WOULD they go to try to rally the tribes? Would they need to head to three (four) separate capitals? Do they all have "government representation" in Hildolf? Would they need to go to each town or have runners carry their message to rally the forces individually?
There is a lot of information about the Anarians, I am just that one guy who happens to need the small details that aren't included. Technically I could just make things up and pretend they behave however I say they do, but I want it to fit with your canon as closely as I can so that the adventures my party goes on can themselves be considered for canonization.