The Broken Covenant of Calebais - Myth-Weavers

The Broken Covenant of Calebais

Old Jan 7 '19, 4:23pm
Popestar's Avatar
Popestar Popestar is offline
Great Wyrm
Join Date: Dec 2017
Posts: 4,219
Mentioned: 679 Post(s)
The Broken Covenant of Calebais

Tales of Mythic Europe - Forum
Ars Magica

Welcome, one and all, to my latest attempt at running game here on the Weave. Although I'm sticking with the fantasy genre, this game will not be done in that ever-popular RPG front-runner, but rather using the mechanics of a system that puts magi in the spotlight: Ars Magica, 5th Edition. Hey, look - not the same system, but still 5E!

I'm looking for 4-5 players who can:
  • Handle creating and running a multitude of characters (Magi, Companions, Grogs)
  • Hunker down for the long haul
  • Deal with a slower post rate than what is expected of other games
  • Come together as a group to have a great experience telling a fantastic tale

Before anybody starts asking questions, I've got links to several threads in the game forum that I would ask you read through:

Character Creation Rules:
Frequently Asked Questions:
The Covenant of Semita Errabunda:

Magi Characters go here:
Companion Characters go here:
Grogs Characters go here:

The OOC thread for this game is here:

I'm not sure how long I'll be leaving this application period open, but the most likely closing date is 1/31/2019.

If there are questions after reading through the extremely large amount of stuff I've put forward, please ask!

Game Description:

In much of Mythic Europe, magi build covenants in the remote wilderness to avoid contact with mundanes. In northern France - the Normandy Tribunal - this is an all but impossible feat to achieve. The wildernesses have been tamed and plowed under, the Church plants monasteries in the wastes, noble lords build castles to enforce their rule, and great cities grow up where once was nothing but fen. The magi of the Order of Hermes have adapted to living closely with mundane society in Normandy, even distributing their limited magical resources by way of contests modeled upon the chivalric tournaments of the nobility.

But while magic is under pressure in Normandy, it is far from dead. Ancient megaliths stud the landscape, faeries control many forests, and caves and burial mounds hide the relics of the past. Demons and monsters imprisoned in ages past by saints and sorcerers stir uneasily in their confinement, and magi wield potent and spectacular magic throughout the land. And a Spring covenant, Semita Errabunda, has sprung up near Mont Pinšon, her young magi hoping to make the Order proud and help reclaim even just a small part of France for themselves.

Wizard's DCI: 5318764725
I'm interested, but it appears I'm 2 or 3 editions behind the times. I'll start thinking up character concepts this week, but be prepared for lots (and lots!) of questions.

Originally Posted by CharmingSatyr View Post
I'm interested, but it appears I'm 2 or 3 editions behind the times. I'll start thinking up character concepts this week, but be prepared for lots (and lots!) of questions.
I am more than fine with questions here. I will never claim to know everything, and this system in particular lends itself to massive questions about mechanics applications and how this works with that. Besides - I can't learn if I don't get to look stuff up!

Never played Ars Magica before, though I am familiar with it's influences via Mage: the Ascension. I'd love to try things out.

Originally Posted by IronboundTome View Post
Interested in playing - I'll have to learn how to play on mythweavers but I've played Ars before.

I have the books, they look awesome, but it's all confusing as hell to me. I may or may not actually come through with an application, but I have to say, this game is going to be awesome just because of the audacity you and your players are willing to display by slogging through these rules.

This... Sounds like an insult, but it isn't. If I can figure everything out, I totally want to be involved. Its just a lot to wrap my head around.


That is not an insult. I know a lot, but compared to the actuality of the ruleset, I don't know squat. The players who have applied so far are helping me along, and you are right - we are slogging through the rules. If you'd like to put forth an app, we'd all be more than willing to help you along.

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2019, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2019 DragonByte Technologies Ltd.
Last Database Backup 2019-05-23 09:00:08am local time
Myth-Weavers Status