Character feedback, please. - Page 4 - OG Myth-Weavers

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Character feedback, please.

   
Ok, here's a revised plan using Trench Fighter:

1: Gun Chemist: Point-Blank Shot and Precise Shot.
2: Gun Chemist: Alchemist Discovery: Frost Bullet.
3: Musketeer Cavalier: Rapid Reload and Friendly Fire Maneuvers.
4: Trench Fighter: Amateur Gunslinger: Quick Clear.
5: Gun Chemist: Dodge.
6: Gun Chemist: Discovery: Tanglefoot Bullet.
7: Trench Fighter: Rapid Shot and Mobility.
8: Trench Fighter
9: Gun Chemist: Manyshot.
10: Phantom Thief: Weapon Finesse.
11: Phantom Thief: Shot on the Run and Rogue Talent: Combat Swipe: Improved Steal.
12: Gun Chemist: Discovery: Pheromones.

Ok, since Manyshot might not be usable with a firearm build, I'm going to make a backup plan putting Clustered Shots in its place. I also forgot that at level 12, which is Gun Chemist level 6, I get a bonus combat feat. I'm putting in Bullseye Shot there.

And that makes Captain Cold complete.




 

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