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The RFT, still going strong!!!

 
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Old Dec 6 '18, 12:41pm
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SamGronge SamGronge is offline
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Join Date: Jan 2015
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The RFT, still going strong!!!

The Realm Folded Tavern - Forum
Dungeons & Dragons 3.5e

The Realm-Folded Tavern is looking for both GMs and Players.

What is the Realm-Folded Tavern? It's a community of players who run multiple adventures with many GMs, all using the same rules for character-building and advancement. Like the D&D 5e Adventurer's League, we provide the structure so that characters who finish one adventure can simply proceed with another one! How strong is it? It's been running for three and a half years now.

If you are thinking of running a D&D 3.5 game:

Consider running it at the Realm-Folded Tavern! You can decide which characters to accept in your game. You can make your own story and your own settings (the Tavern is a trans-dimensional out-of-space-and-time establishment). The only reason not to do so is if you disagree with the character creation rules we're using (see below). The more games that are running, the healthier this part of the 3.5 community will be, and the easier it will be for everyone to have fun! While the starting level for new characters is level 3, there are many well established characters all the way up to level 12 now.

If you want to play a D&D 3.5 game:

Consider creating a character using the Realm-Folded Tavern's rules! Most materials from D&D 3.5 are acceptable, and you can finally play a character who doesn't poof-vanish if a DM ghosts on you! You'll just go back into the pool of accepted PCs for the Realm-Folded Tavern (probably with some extra gold and xp), and then you can join another game.




The basic character creation rules are as follows, with more details in the forums themselves (HERE):

Quote:
Originally Posted by SamGronge View Post
Basic Character Generation
  • Gestalt Characters.
  • You can only progress through one prestige class at a time, as per normal Gestalt rules.
  • Fractional BAB and saves (please review your character sheets to reflect this).
  • 32 Point Buy (all abilities must be bought at 8 or higher)
  • Up to 2 traits.
  • Up to 2 flaws (1 extra feat per each flaw).
  • Starting level 1 through 3.
  • Max Health (Hit Points) Per Level.
  • There will be no multi-class penalties to experience points.
  • Once a class skill, always a class skill.
  • Class skills for each class should be clearly noted on your character sheet.
  • Permanent Intelligence increases do retroactively improve skill points.
  • Permanent Constitution increases do retroactively improve hit points.
  • Your effective level for a class feature (
    for an animal companion
    e.g.) cannot exceed your character level, unless you have a feature that explicitly state otherwise (
    the beastmaster's bonus to effective druid level for an animal companion can explicitly boost your druid level above your character level
    e.g.). Feats that combine class features or stack levels of different classes for a given class feature cannot increase your effective level above your character level.
  • A given spellcasting progression cannot be advanced twice at the same level (
    A level of wizard||loremaster only grants +1 to wizard CL, not +2
    e.g.)

Game Description:

The Realm Folded Tavern has all your needs and wants, from good ale, to not half bad food. The tavern provides everything for you, as long as you are a part of the Boards.

The Boards are a great part of the tavern and city. Many creatures from all around the realms come to this tavern to find missions, answers, or even questions. The tavern grants anyone entrance, anything and anyone.

Also, if anyone wants to run their own Board quest go ahead and do it! This is definitely open for others to try their hands at DMing.


Last edited by SamGronge; Dec 6 '18 at 12:45pm..
Nah. Just won't waste my time with low level games that die in two sessions anyway. Who has time for that? Also, I've played every variation of every possible character (with a few notable exceptions) that could ever be created in D and D. I know what I like to play, and this would have been an absolutely perfect fit if it hadn't slit it's own throat with the 'only lowbie play'.

There just aren't any lowbie ideas that are interesting anymore. Been around too long.

@Killfever - I've had a handful of characters reach level 10+ during my time here. Sure, the pacing can be slow at times, but the game doesn't die out in two sessions. There's people active every day, and characters are never wasted. Sometimes there's a bit of a wait for new missions to pop up, but they always do. The only way I've ever lost a character, or see anyone lose a character, is by choosing to retire them.

If you're afraid of wasting your time because you think the game will die out, I can assure you of otherwise. My very first character, created back in late-2015, is still alive and well, currently fighting against some evil giants and their monstrous minions in order to bargain with a high-level nymph that resides with them. On occasion a mission can end prematurely, mostly due to DM inactivity, but it doesn't happen nearly often enough to be an issue. There's enough regulars that, for the most part, your character will be able to play through consecutive adventures.

@Killfever -- I mostly feel the same way you do, which is why the mechanics of my character are less "lowbie concept" and more like "slow burn." Xavia is weak as a kitten right now, but let her survive a while and she will become something of a force of nature.

I would consider joining this. If people could prove to me they know the truth bout' the Wish spell. THEN, I'd be convinced to start off low level...Again... I have to admit, I'm in agreeance with others here, lowbie is boring and over played. I do have an concept for 3.5e, one I just got too... But, I need that assurance, cause there's a whole universe of adventure out there, and all everyone does anymore is goto 10th and retire cause they're "overpowered". Overpowered my backside, in old editions I have chars that are well above 20th and we never had problems finding challenges. Wish spell. Lol. It's not the spell you think it is. If someone can tell me why the Efreet is on the cover of the original 1ead&d dmg, (which has to do with the wish spell) I'll join.

Efreet's the only race that grants 3 wishes....

You cast wish, you make a wish.

They don't make wishes. They grant them.

Efreets huh?.....Interesting.

You don't grant them, you make them. See something?

And when you discover how wishes really work, you'll look at the the Efreet on the cover of that dmg and go oh, that's why they (TSR Hobbies) put that there.

Djinn in a bottle. Or rub a lamp?

Gods and other powerful beings can grant wishes as well. A few of them....
A few... Even amongst Gods???

Die in 2 sessions? Negativity much... level 3 gestalt is in no way your typical "low level" Games considering advancement with Gestalt characters.... don't be a doubting thomas or a scrutinizing susan!

I play epic level 3.5 all the time. there is no such thing as overpowered... if you are playing in a D&D game and your DM thinks PCS are overpowered you have a pretty shitty newbie DM sorry but truth!

@MadisonParker420 - Personally, my difficulty lies in finding the right combination of monsters and other villains that will provide a good challenge for the players without outright slaughtering them.

Lol. it's not the combination of monsters! raise increase CR of your selected monsters, ones that can take levels, up their levels a little. that's the simplest fix I have found as a DM

Quote:
Originally Posted by rogueblade0729 View Post
@Killfever - I've had a handful of characters reach level 10+ during my time here. Sure, the pacing can be slow at times, but the game doesn't die out in two sessions. There's people active every day, and characters are never wasted. Sometimes there's a bit of a wait for new missions to pop up, but they always do. The only way I've ever lost a character, or see anyone lose a character, is by choosing to retire them.

If you're afraid of wasting your time because you think the game will die out, I can assure you of otherwise. My very first character, created back in late-2015, is still alive and well, currently fighting against some evil giants and their monstrous minions in order to bargain with a high-level nymph that resides with them. On occasion a mission can end prematurely, mostly due to DM inactivity, but it doesn't happen nearly often enough to be an issue. There's enough regulars that, for the most part, your character will be able to play through consecutive adventures.
Nah,

Like I said, it's the lowbie boring as balls starting from nothing rote same as always game. There is very little I haven't done thematically. I'm bored with exploring low level play, BECAUSE THAT'S ALL I EVER GET TO DO. There is no one here to game with IRL, and there are no valid games ever put up by anyone. Either all modules or 'muh low levuls'. I used to post on this site and participate in it for a long long time. Ended up deleting my main account a year or two ago and have just been using this one to dick around with. This is the primary reason why.

No one wants to play the same kind of game I do, evidently. And that's ok, not everyone is going to want to, a lot of folks are comfortable being a pebble on the beach. I'm tired of that kind of game. I ran one for 16 years. I'm tired of having to run games and lowbie levels and all the tiresome boring 'non interaction' that takes place between PC's these days that passes for Roleplaying. In this roleplaying game...


So, since it's all the same, I won't be playing this or any lowbie game. We can talk about your PC's that made it to 10 over the course of years, but I'm not interested in wasting that much of my real life time on grinding out XP to finally, finally after years get to play the character I should have started with. How is that interesting? The Journey has been walked so many times by so many feet that it's not interesting or entertaining or inspiring anymore. It's tired. It's done.







 

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