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Make a Random AD&D Character

   
Make a Random AD&D Character

Using the hardcore method of ability score generation (3d6 in order) and randomly rolling for race and class, what sort of AD&D (2nd edition) character can you come up with? A mage with the intelligence of a bean? A thief with ten thumbs? Copy the code in the spoiler below to find out!

RaceClassAbility Scores
Dice Roll: 1d6z
d6 Results: 6
(6)
Dice Roll: 1d9z
d9 Results: 7
(7)
1 = Human
2 = Elf
3 = Dwarf
4 = Halfling
5 = Gnome
6 = Half-Elf



1 = Fighter
2 = Ranger
3 = Paladin
4 = Cleric
5 = Druid
6 = Thief
7 = Bard
8 = Mage
9 = Illusionist
Dice Roll: 3d6z
d6 Results: 1, 5, 5 (Total = 11)
Strength (11)
Dice Roll: 3d6z
d6 Results: 1, 2, 5 (Total = 8)
Dexterity (8)
Dice Roll: 3d6z
d6 Results: 4, 5, 6 (Total = 15)
Constitution (15)
Dice Roll: 3d6z
d6 Results: 6, 5, 3 (Total = 14)
Intelligence (14)
Dice Roll: 3d6z
d6 Results: 6, 3, 4 (Total = 13)
Wisdom (13)
Dice Roll: 3d6z
d6 Results: 2, 4, 2 (Total = 8)
Charisma (8)





A half-elf bard with 8 Charisma. Great start.


RaceClassAbility Scores
Dice Roll: 1d6z
d6 Results: 4
(4)
Dice Roll: 1d9z
d9 Results: 5
(5)
1 = Human
2 = Elf
3 = Dwarf
4 = Halfling
5 = Gnome
6 = Half-Elf



1 = Fighter
2 = Ranger
3 = Paladin
4 = Cleric
5 = Druid
6 = Thief
7 = Bard
8 = Mage
9 = Illusionist
Dice Roll: 3d6z
d6 Results: 4, 2, 2 (Total = 8)
Strength (8)
Dice Roll: 3d6z
d6 Results: 1, 3, 3 (Total = 7)
Dexterity (7)
Dice Roll: 3d6z
d6 Results: 1, 1, 5 (Total = 7)
Constitution (7)
Dice Roll: 3d6z
d6 Results: 3, 2, 5 (Total = 10)
Intelligence (10)
Dice Roll: 3d6z
d6 Results: 4, 4, 1 (Total = 9)
Wisdom (9)
Dice Roll: 3d6z
d6 Results: 4, 1, 1 (Total = 6)
Charisma (6)





Well, my halfling druid is terrible at everything!

RaceClassAbility Scores
Dice Roll: 1d6z
d6 Results: 4
(4)
Dice Roll: 1d9z
d9 Results: 9
(9)
1 = Human
2 = Elf
3 = Dwarf
4 = Halfling
5 = Gnome
6 = Half-Elf



1 = Fighter
2 = Ranger
3 = Paladin
4 = Cleric
5 = Druid
6 = Thief
7 = Bard
8 = Mage
9 = Illusionist
Dice Roll: 3d6z
d6 Results: 1, 5, 1 (Total = 7)
Strength (7)
Dice Roll: 3d6z
d6 Results: 4, 6, 2 (Total = 12)
Dexterity (12)
Dice Roll: 3d6z
d6 Results: 4, 1, 3 (Total = 8)
Constitution (8)
Dice Roll: 3d6z
d6 Results: 6, 3, 5 (Total = 14)
Intelligence (14)
Dice Roll: 3d6z
d6 Results: 5, 4, 6 (Total = 15)
Wisdom (15)
Dice Roll: 3d6z
d6 Results: 4, 6, 5 (Total = 15)
Charisma (15)





Hafling illusionist with great casting stats. Not so great on the meat side.
These dice sets were omitted or moved: 1d6z, 1d9z, 3d6z, 3d6z, 3d6z, 3d6z, 3d6z, 3d6z

RaceClassAbility Scores
Dice Roll: 1d6z
d6 Results: 1
(1)
Dice Roll: 1d9z
d9 Results: 4
(4)
1 = Human
2 = Elf
3 = Dwarf
4 = Halfling
5 = Gnome
6 = Half-Elf



1 = Fighter
2 = Ranger
3 = Paladin
4 = Cleric
5 = Druid
6 = Thief
7 = Bard
8 = Mage
9 = Illusionist
Dice Roll: 3d6z
d6 Results: 6, 1, 2 (Total = 9)
Strength (9)
Dice Roll: 3d6z
d6 Results: 6, 1, 6 (Total = 13)
Dexterity (13)
Dice Roll: 3d6z
d6 Results: 3, 1, 2 (Total = 6)
Constitution (6)
Dice Roll: 3d6z
d6 Results: 1, 5, 4 (Total = 10)
Intelligence (10)
Dice Roll: 3d6z
d6 Results: 5, 5, 6 (Total = 16)
Wisdom (16)
Dice Roll: 3d6z
d6 Results: 4, 6, 2 (Total = 12)
Charisma (12)




Human Cleric with good wisdom and charisma. And... dexterity?

Well, I made stats for a Ranger in the other thread, let's see how I do here.

RaceClassAbility Scores
Dice Roll: 1d6z
d6 Results: 5
(5)
Dice Roll: 1d9z
d9 Results: 5
(5)
1 = Human
2 = Elf
3 = Dwarf
4 = Halfling
5 = Gnome
6 = Half-Elf



1 = Fighter
2 = Ranger
3 = Paladin
4 = Cleric
5 = Druid
6 = Thief
7 = Bard
8 = Mage
9 = Illusionist
Dice Roll: 3d6z
d6 Results: 6, 5, 4 (Total = 15)
Strength (15)
Dice Roll: 3d6z
d6 Results: 4, 3, 1 (Total = 8)
Dexterity (8)
Dice Roll: 3d6z
d6 Results: 4, 6, 4 (Total = 14)
Constitution (14)
Dice Roll: 3d6z
d6 Results: 4, 6, 1 (Total = 11)
Intelligence (11)
Dice Roll: 3d6z
d6 Results: 1, 4, 5 (Total = 10)
Wisdom (10)
Dice Roll: 3d6z
d6 Results: 4, 6, 6 (Total = 16)
Charisma (16)





My gnome is a terrible Druid, but that's OK, everyone loves him anyway. Besides, he only became a Druid because he's not human and therefore they wouldn't let him be a Paladin.

RaceClassAbility Scores
Dice Roll: 1d6z
d6 Results: 5
(5)
Dice Roll: 1d9z
d9 Results: 6
(6)
1 = Human
2 = Elf
3 = Dwarf
4 = Halfling
5 = Gnome
6 = Half-Elf



1 = Fighter
2 = Ranger
3 = Paladin
4 = Cleric
5 = Druid
6 = Thief
7 = Bard
8 = Mage
9 = Illusionist
Dice Roll: 3d6z
d6 Results: 2, 6, 6 (Total = 14)
Strength (14)
Dice Roll: 3d6z
d6 Results: 2, 1, 1 (Total = 4)
Dexterity (4)
Dice Roll: 3d6z
d6 Results: 6, 2, 2 (Total = 10)
Constitution (10)
Dice Roll: 3d6z
d6 Results: 1, 4, 4 (Total = 9)
Intelligence (9)
Dice Roll: 3d6z
d6 Results: 6, 4, 4 (Total = 14)
Wisdom (14)
Dice Roll: 3d6z
d6 Results: 5, 3, 6 (Total = 14)
Charisma (14)





The world's clumsiest gnome thief, LMFAO
These dice sets were omitted or moved: 1d6z, 1d9z, 3d6z, 3d6z, 3d6z, 3d6z, 3d6z, 3d6z

RaceClassAbility Scores
Dice Roll: 1d6z
d6 Results: 6
(6)
Dice Roll: 1d9z
d9 Results: 6
(6)
1 = Human
2 = Elf
3 = Dwarf
4 = Halfling
5 = Gnome
6 = Half-Elf



1 = Fighter
2 = Ranger
3 = Paladin
4 = Cleric
5 = Druid
6 = Thief
7 = Bard
8 = Mage
9 = Illusionist
Dice Roll: 3d6z
d6 Results: 3, 3, 6 (Total = 12)
Strength (12)
Dice Roll: 3d6z
d6 Results: 6, 2, 2 (Total = 10)
Dexterity (10)
Dice Roll: 3d6z
d6 Results: 4, 4, 4 (Total = 12)
Constitution (12)
Dice Roll: 3d6z
d6 Results: 6, 5, 4 (Total = 15)
Intelligence (15)
Dice Roll: 3d6z
d6 Results: 1, 4, 5 (Total = 10)
Wisdom (10)
Dice Roll: 3d6z
d6 Results: 1, 2, 1 (Total = 4)
Charisma (4)






A pretty good Half Elf Thief, Charisma is really bad but that adds to the back story...

RaceClassAbility Scores
Dice Roll: 1d6z
d6 Results: 5
(5)
Dice Roll: 1d9z
d9 Results: 4
(4)
1 = Human
2 = Elf
3 = Dwarf
4 = Halfling
5 = Gnome
6 = Half-Elf



1 = Fighter
2 = Ranger
3 = Paladin
4 = Cleric
5 = Druid
6 = Thief
7 = Bard
8 = Mage
9 = Illusionist
Dice Roll: 3d6z
d6 Results: 3, 5, 5 (Total = 13)
Strength (13)
Dice Roll: 3d6z
d6 Results: 3, 3, 1 (Total = 7)
Dexterity (7)
Dice Roll: 3d6z
d6 Results: 5, 6, 1 (Total = 12)
Constitution (12)
Dice Roll: 3d6z
d6 Results: 2, 4, 6 (Total = 12)
Intelligence (12)
Dice Roll: 3d6z
d6 Results: 1, 2, 1 (Total = 4)
Wisdom (4)
Dice Roll: 3d6z
d6 Results: 2, 4, 1 (Total = 7)
Charisma (7)





MOST AWESOME GNOME CLERIC EVER!

Who needs Wisdom anyway.....

RaceClassAbility Scores
Dice Roll: 1d6z
d6 Results: 6
(6)
Dice Roll: 1d9z
d9 Results: 2
(2)
1 = Human
2 = Elf
3 = Dwarf
4 = Halfling
5 = Gnome
6 = Half-Elf



1 = Fighter
2 = Ranger
3 = Paladin
4 = Cleric
5 = Druid
6 = Thief
7 = Bard
8 = Mage
9 = Illusionist
Dice Roll: 3d6z
d6 Results: 6, 4, 1 (Total = 11)
Strength (11)
Dice Roll: 3d6z
d6 Results: 3, 2, 1 (Total = 6)
Dexterity (6)
Dice Roll: 3d6z
d6 Results: 1, 3, 2 (Total = 6)
Constitution (6)
Dice Roll: 3d6z
d6 Results: 4, 1, 4 (Total = 9)
Intelligence (9)
Dice Roll: 3d6z
d6 Results: 2, 1, 4 (Total = 7)
Wisdom (7)
Dice Roll: 3d6z
d6 Results: 6, 2, 5 (Total = 13)
Charisma (13)





Geez Squishy Half-Elf Ranger



RaceClassAbility Scores
Dice Roll: 1d6z
d6 Results: 6
(6)
Dice Roll: 1d9z
d9 Results: 2
(2)
1 = Human
2 = Elf
3 = Dwarf
4 = Halfling
5 = Gnome
6 = Half-Elf



1 = Fighter
2 = Ranger
3 = Paladin
4 = Cleric
5 = Druid
6 = Thief
7 = Bard
8 = Mage
9 = Illusionist
Dice Roll: 3d6z
d6 Results: 4, 1, 1 (Total = 6)
Strength (6)
Dice Roll: 3d6z
d6 Results: 4, 2, 2 (Total = 8)
Dexterity (8)
Dice Roll: 3d6z
d6 Results: 2, 3, 2 (Total = 7)
Constitution (7)
Dice Roll: 3d6z
d6 Results: 6, 1, 5 (Total = 12)
Intelligence (12)
Dice Roll: 3d6z
d6 Results: 6, 2, 2 (Total = 10)
Wisdom (10)
Dice Roll: 3d6z
d6 Results: 2, 1, 1 (Total = 4)
Charisma (4)





A slightly smart, and physically frail half-elf ranger who just happens to be as ugly as sin.







 

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