Spellcasting for Non-Spellcasters
So yeah, it's pretty much what the title implies. For a dnd 3.5 game I'm working up on, I wanted to implement a system that would allow any class to cast spells. Not one that means any class would be as great as a wizard or a cleric at casting spells, but one that would allow any character to learn certain spells and use them a limited amount of times per day, either from studying a certain spell enough to let the character use it or as a blessing or boon from some entity that lets the person cast certain spells.
The problem is that I have no honest idea of how to make this work in this system. I don't want to just give them spell-like abilities because then it feels less like a certain power or knowledge that they hold and more like some item that they can't lose.
Any ideas on how I could work it in? I really do want to give my players the chance to start learning magic and such without forcing them to multi-class, however at the same time, I want to make sure their ability to cast spells can't match a dedicated spell caster or even a psuedo spellcaster.
The problem is that I have no honest idea of how to make this work in this system. I don't want to just give them spell-like abilities because then it feels less like a certain power or knowledge that they hold and more like some item that they can't lose.
Any ideas on how I could work it in? I really do want to give my players the chance to start learning magic and such without forcing them to multi-class, however at the same time, I want to make sure their ability to cast spells can't match a dedicated spell caster or even a psuedo spellcaster.