I've got an urban campaign setting that I built for use in DnD, but I'm finding the setting is outgrowing the system.
I like running a more RP sort of game, and DnD has too much of a dungeon-delving feel. There are a lot of resources available, but they mostly seem to worry about hack-and-slash stuff.
I'm toying with the idea of switching the system to GURPS. It'd be a lot of work, but I'd do it in the summer when I get some free time, and I'd probably want to finish switching all my resources before I switch the players over.
Does anyone here have tips on this sort of thing? Any suggested systems to switch to, or temporary solutions to add to DnD to make it feel less bam-bam?
I like running a more RP sort of game, and DnD has too much of a dungeon-delving feel. There are a lot of resources available, but they mostly seem to worry about hack-and-slash stuff.
I'm toying with the idea of switching the system to GURPS. It'd be a lot of work, but I'd do it in the summer when I get some free time, and I'd probably want to finish switching all my resources before I switch the players over.
Does anyone here have tips on this sort of thing? Any suggested systems to switch to, or temporary solutions to add to DnD to make it feel less bam-bam?