Free roam city.
Hello there.
I have had an idea in my head for a little while about running a game set in a fantasy city of quite large proportions and having many players being able to roam freely about the city. The setting would be DND homebrew and the system would either be dnd or the window {my favorite at the moment}.
I have seen games like this on here before but the last few I looked at had every player in his own thread. I am running a game where every player has a one on one game and it can kind of get rough to run so many little games at once. This also presents the problem of characters meeting. New threads? double postings? GM passing on info? I don't know. So I thought of a idea.
What if instead of every player having his or her own thread the entire city was presented in thread form.
A thread for the
Inn
Shop
blacksmith
keep
sewer
guard tower
barracks
archery range
market
gardens
arena
assassins guild
thief's den
flower shop
stables
east walls
north walls
south walls
west walls
mage's tower
warlock sanctuary
dark ally
kings court
guild house
prison
and so on
Each player can go anywhere they can get to in the city {some places are hard to get to, some you dont want to be in} and can interact with each other as long as they are in the same place. To keep everything in order I think there would need to be a real life time overlay so like every 24 hours in the real world would be one hour in the game. That way if someone dose not post for a day they could be said to just be standing there watching the birds for a while.
What are some of your thoughts or advice on this. Would you be interested in playing a game like this? Are there reasons you would not want to run or play in one like this? What are some of the problems one could expect?
Any thoughts would be a great help.
Thanks
Anvil of war.
I have had an idea in my head for a little while about running a game set in a fantasy city of quite large proportions and having many players being able to roam freely about the city. The setting would be DND homebrew and the system would either be dnd or the window {my favorite at the moment}.
I have seen games like this on here before but the last few I looked at had every player in his own thread. I am running a game where every player has a one on one game and it can kind of get rough to run so many little games at once. This also presents the problem of characters meeting. New threads? double postings? GM passing on info? I don't know. So I thought of a idea.
What if instead of every player having his or her own thread the entire city was presented in thread form.
A thread for the
Inn
Shop
blacksmith
keep
sewer
guard tower
barracks
archery range
market
gardens
arena
assassins guild
thief's den
flower shop
stables
east walls
north walls
south walls
west walls
mage's tower
warlock sanctuary
dark ally
kings court
guild house
prison
and so on
Each player can go anywhere they can get to in the city {some places are hard to get to, some you dont want to be in} and can interact with each other as long as they are in the same place. To keep everything in order I think there would need to be a real life time overlay so like every 24 hours in the real world would be one hour in the game. That way if someone dose not post for a day they could be said to just be standing there watching the birds for a while.
What are some of your thoughts or advice on this. Would you be interested in playing a game like this? Are there reasons you would not want to run or play in one like this? What are some of the problems one could expect?
Any thoughts would be a great help.
Thanks
Anvil of war.