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T1 - The Village of Hommlet

 
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Old Nov 30 '18, 6:35am
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Black Wyvern Black Wyvern is offline
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T1 - The Village of Hommlet

Trouble in Hommlet - Forum
Dungeons & Dragons (AD&D) and clones - Greyhawk



Adventure: Classic module T1 - The Village of Hommlet
For this I will be using the stand alone module T1. This is not the super module, no Temple of Elemental Evil. The premise of the module will stay intact but there will be sufficient modifications to make the adventure interesting even if you have been through it a dozen times.

System: Advanced Dungeons and Dragons 1st Edition
Level: 1st
World: Greyhawk
Year: 579 CY
Posting Rate: 2 per week minimum. I will probably not post more than once per day even if everyone is in.
# of Players: ??? I don't know yet.
The ad will close in three weeks or once we go three or four days with no interest.

List of House Rules
Dice Rolling Thread

Applying:
1. Go to the Dice Rolling Thread
2. Roll dice for attributes, hit points and gold in one post.
3. Fill out an AD&D character sheet.
4. In the description area of your character sheet include a physical description and a brief background that ties your character to the central Flanaess, remember you are first level and have done nothing of note so a paragraph should suffice.
5. I prefer a well written physical description with no picture, but if you have a picture you absolutely have to use put it in the character portrait area of your sheet not in your post.
6. In the same post you rolled stats, type your character's name and link it to the character sheet.
7. Do not provide any additional formatting or information outside of your character sheet.

Game Description:

Hommlet, a quiet little village in the Kron Hills, has sent out the call for young adventurers. Last fall their two great heroes Rufus and Burne received a mysterious visitor. They set out the next morning to the south with most of their retinue. No word was heard all winter long and then two months ago with the thawing snow Burne returned with a handful of men. The mage went straight to his tower without talking to anyone and has been shut up inside since. The men have all been tight lipped about what happened but the rumor is that task was near impossible. Burne's power was depleted and Rufus is no more.

A dark and menacing evil has been about the lands near Hommlet since that vile temple was first built. Its destruction brought but a hint of light to the Kron Hills but as the old Suel saying goes, "Once evil sets its gaze upon you it is not easy to cleanse your soul." Sinister elements are drawn to the region as if pulled by a magnet. With Rufus absent and Burne locked away bandits have begun raiding the roads into Hommlet and a darkness has set about the citizens who now fear that without their heroes greater evils are en route.

So with this the troubled village of Hommlet has sent out a call throughout the region for the young and brave to take up sword and spell in the defense of the peaceful villagers.

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Last edited by Black Wyvern; Nov 30 '18 at 6:36am..
@severalservals
Quote:
Originally Posted by severalservals View Post
Is there still any space left in the party? I remember Hommlet very fondly from my misspent youth.
No selections have been made. So go to the Dice Rolling Thread, roll dice and see where they take you. Please do so in the same post you asked this question in, and ask any further questions here in the ad.

Will do. My Mac unfortunately died last night - I'll try and get the post in today at lunch or tonight on the new laptop that should hopefully be appearing today.

Quote:
Originally Posted by Black Wyvern View Post
@severalservals

No selections have been made. So go to the Dice Rolling Thread, roll dice and see where they take you. Please do so in the same post you asked this question in, and ask any further questions here in the ad.

Application Status - for those with linked sheets
SmokeyGB Sly Salvo Half-Elf Ftr/Thf - Needs description in sheet. You get the +1 to damage as a long bow specialist.
SD Houston - Brother Corvin Gray - WIP
canjowolf - Lester McSmeg Human Magic-User - Need spell rolls.
corvus37 - Hrothgar Half-Orc Thief - Done
Southernskies - Rayford the Phantom Human Monk - WIP
tlow - Fulgar Stonefoot Dwarf Fighter - WIP - I am a bit confused on what you did with your proficiencies. Specialized in battle axe?
Cirlot - Tephra Asherah-Senh Human Illusionist - Needs possessions and description.
Blick - Eric Half-Elf Clc/Rng - Done

I am going to keep the ad open for another couple weeks.

Quote:
Needs description in sheet. You get the +1 to damage as a long bow specialist.
As in character description, personality, all that colorful stuff?

And isn't specialization +1 to hit, + 2 damage?

BW, are you using the Oriental Adventures book in this campaign? Or anything from the Survival Guides (dungeon or wilderness)?

@SmokeyGB Just the physical description is all I am worried about. You are correct on specialization being +1 +2. I didn't see that you had a damage bonus at all, so I just wanted to make sure you were aware the bonus does apply.

@jarlain Nope only PHB and the few things allowed from UA. No other sources.

Quote:
Originally Posted by Black Wyvern View Post
tlow - Fulgar Stonefoot Dwarf Fighter - WIP - I am a bit confused on what you did with your proficiencies. Specialized in battle axe?
Yes. Hope the changes makes that clear.

Quote:
@SmokeyGB Just the physical description is all I am worried about. You are correct on specialization being +1 +2. I didn't see that you had a damage bonus at all, so I just wanted to make sure you were aware the bonus does apply.
Understood. Will get it done. With 17 Dex that's a +3/+2 with a Long Bow. Not bad, that.

@Black Wyvern Quick question: Do you consider a morningstar a bludgeoning weapon? I've played with some DM's who allow it for a cleric, then with some who consider it a piercing weapon due to the spiking. Thought I'd get your ruling before choosing it over a mace








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