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The Broken Covenant of Calebais
Tales of Mythic Europe - Forum Ars Magica ![]() Welcome, one and all, to my latest attempt at running game here on the Weave. Although I'm sticking with the fantasy genre, this game will not be done in that ever-popular RPG front-runner, but rather using the mechanics of a system that puts magi in the spotlight: Ars Magica, 5th Edition. Hey, look - not the same system, but still 5E! I'm looking for 4-5 players who can:
Before anybody starts asking questions, I've got links to several threads in the game forum that I would ask you read through: Character Creation Rules: https://www.myth-weavers.com/showthread.php?t=459959 Frequently Asked Questions: https://www.myth-weavers.com/showthread.php?t=460015 The Covenant of Semita Errabunda: https://www.myth-weavers.com/showthread.php?t=459950 Magi Characters go here: https://www.myth-weavers.com/forumdi...44752&tg=87405 Companion Characters go here: https://www.myth-weavers.com/forumdi...44752&tg=87406 Grogs Characters go here: https://www.myth-weavers.com/forumdi...44752&tg=87407 The OOC thread for this game is here: https://www.myth-weavers.com/showthr...0#post14019640 I'm not sure how long I'll be leaving this application period open, but the most likely closing date is 1/31/2019. If there are questions after reading through the extremely large amount of stuff I've put forward, please ask! Game Description:
In much of Mythic Europe, magi build covenants in the remote wilderness to avoid contact with mundanes. In northern France - the Normandy Tribunal - this is an all but impossible feat to achieve. The wildernesses have been tamed and plowed under, the Church plants monasteries in the wastes, noble lords build castles to enforce their rule, and great cities grow up where once was nothing but fen. The magi of the Order of Hermes have adapted to living closely with mundane society in Normandy, even distributing their limited magical resources by way of contests modeled upon the chivalric tournaments of the nobility.
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