Application Requirements - Myth-Weavers


Application Requirements

 
Application Requirements

Approved Books
  1. Core
  2. Run & Gun
  3. Hard Targets
  4. Chrome Flesh
  5. Cutting Aces
  6. Rigger 5.0
  7. Run Faster
  8. The Complete Trog
  9. Street Grimoire
  10. Forbidden Arcana

Other books aren't strictly off-limits, though
you are encouraged to stick to these ones
as they are the only ones I have access to.
Please include a book and page reference if
you plan on using material from outside these
books.
Character creation is fairly standardized in Shadowrun, so there is little I can instruct on or redirect. Instead there are a few things I want to emphasize in here. You'll find some guides to character creation under the Learning the Game thread if you're unfamiliar with the system, and you are encouraged to ask for help if needed or provide it if capable.

Rather than looking at how well a character can sling a Mana Bolt or how tough their armor is, I'll be focusing on characters as my primary criteria for character selection, how I think they might interact with one another potential story hooks, motivations... Basically all the fluff. So more than anything I want to emphasize the importance of your character's appearance, personality, and backstory over their mechanics.

That being said, mechanics are important, especially in Shadowrun. If you do not want to play one of the six core archetypes, that is fine, as there is leniency in each role. However, I will be taking balance into account when choosing characters, and will do my best to make sure they don't step on each others toes. This does mean that there will be holes in the party's skill sets that they will need to find other ways to compensate for.

The Core Rulebook has a number of pre-prepared characters starting on page 112. They can be used for reference, however they are not legal using standard character generation, and as such are not available for play.



Here are a few specific changes/houserules/erratas/etc I Will be enforcing.
•No Metavariants without prior permission. Though as a warning, they're going to be a hard sell.
•Adept Ways do not count as Qualities for the purpose of the starting Quality limit, like Martial Arts. Additionally, if purchased after character generation, they remain at 20 karma.

I reserve the right to veto certain things during character creation.

Below is a application format I created based off of the 5e character sheet. It's use is not required, and you are free to use any alternative format you prefer.

Application Format pt. 1

Personal DataGiven Name __________
Primary Alias __________
Metatype _____
Ethnicity _____
Sex _____
Weight _____
Notoriety _____

Age _____
Height _____
Street Cred _____
Public Awareness _____
Karma(Total) _____(_____)
Misc _____
Core Combat InfoPrimary Armor _____(Rating)
Primary Ranged Weapon _____
Dam __ Acc __ AP __ Mode __ RC __ Ammo ___
Primary Melee Weapon _____
Reach __ Dam __ Acc __ AP __
Condition MonitorPhysical Damage
Characters have 8 + (Body / 2, round up) boxes on the physical damage track; black out extra boxes.
*
Stun Damage
Characters have 8 + (Will / 2, round up) boxes on the stun damage track; black out extra boxes.
*
[ ][ ][ ]
[ ][ ][ ]
[ ][ ][ ]
[ ][ ][ ]

[ ][ ][ ]
[ ][ ][ ]
[ ][ ][ ]
[ ][ ][ ]
[ ][ ][ ]
[ ][ ][ ]

Overflow __________
For every 3 boxes of damage on any one damage track, the character takes a -1 Dice Pool modifier on tests; these modifiers are cumulative within and across damage tracks, see Wound Modifiers, p. 169.

"__________"
Appearance
Physical Description_____
Equipment_____
Mannerisms_____
Personality_____
Background_____

Application Format pt. 2

PrioritiesA _____
B _____
C _____
D _____
E _____
Attributes
Body _____
Essence _____
Magic/Resonance _____
Initiative _____
Matrix Initiative _____
Astral Initiative _____
Composure _____
Judge Intentions _____
Memory _____
Lift/Carry _____

Agility _____
Reaction _____
Strength _____
Willpower _____
Logic _____
Intuition _____
Charisma _____
Edge _____

Edge Points [ ][ ][ ][ ][ ][ ][ ][ ]
Movement _____
Limits
Physical: _____ | Mental: _____ | Social: _____
Skills
Skill(Attribute)..............Type
______________________________ A/K
______________________________ A/K
______________________________ A/K
______________________________ A/K
______________________________ A/K
______________________________ A/K
______________________________ A/K
______________________________ A/K
______________________________ A/K
______________________________ A/K
______________________________ A/K
______________________________ A/K
______________________________ A/K
______________________________ A/K
______________________________ A/K
______________________________ A/K
______________________________ A/K
______________________________ A/K
______________________________ A/K
______________________________ A/K
Qualities
Quality(Notes)..............Type
______________________________ P/N
______________________________ P/N
______________________________ P/N
______________________________ P/N
______________________________ P/N
______________________________ P/N
______________________________ P/N
Contacts
Name(Connection/Loyalty)..............Favor
______________________________ -----
______________________________ -----
______________________________ -----
______________________________ -----
______________________________ -----
______________________________ -----
______________________________ -----
Ranged Weapons
WeaponDamageAccuracyAPModeRCAmmo
___________________________________
___________________________________
___________________________________
___________________________________
___________________________________
Melee Weapons
WeaponReachDamageAccuracyAP
_________________________
_________________________
_________________________
_________________________
_________________________
Armor
ArmorRatingNotes
_______________
_______________
_______________
_______________
_______________
Gear
Item.............Rating
Item.............Rating
______________ --
______________ --
______________ --
______________ --
______________ --
______________ --
______________ --
______________ --
______________ --
______________ --
______________ --
______________ --
______________ --
______________ --
______________ --
______________ --
______________ --
______________ --
______________ --
______________ --
IDs, Lifestyle, and CurrencyNuyen ____
_____Lifestyle _____
SIN Type(Rating) _____(__)
Licenses _____
Other _____
Description _____

Augmentations
CyberwareAugmentation(Rating).....Notes.....Essence
_____....._____....._____
_____....._____....._____
_____....._____....._____
BiowareAugmentation(Rating).....Notes.....Essence
_____....._____....._____
_____....._____....._____
_____....._____....._____
GenewareAugmentation(Rating).....Notes.....Essence
_____....._____....._____
_____....._____....._____
_____....._____....._____

Vehicle(s)Vehicle _____ Handling _____
Acceleration ____
Speed _____
Body _____
Sensors _____

Pilot _____
Armor _____
Notes _____
Cyberdeck(s)Model _____
Attack _____
Sleaze ____
Firewall _____

Device Rating _____
Data Processing _____
Programs _____
Matrix Condition Modifier [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]

Spells, Preparations, Rituals, or Complex Forms
S/P/R/CF.....Type/Target.....Range.....Duration.....Drain
_____....._____....._____....._____....._____
_____....._____....._____....._____....._____
_____....._____....._____....._____....._____
_____....._____....._____....._____....._____
_____....._____....._____....._____....._____
_____....._____....._____....._____....._____
Adept Powers or Other Abilities
Name.....Rating.....Notes
_____....._____....._____
_____....._____....._____
_____....._____....._____
_____....._____....._____
_____....._____....._____
_____....._____....._____

Notes
__________________________________________________________________________________________ __________________________________________________________________________________________ __________________________________________________________________________________________ __________________________________________________________________________________________ __________________________________________________________________________________________








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