Couple of spots for St. Louis Shadowrunners

Old Dec 7 '11, 6:21pm
galenbd galenbd is offline
Great Wyrm
Join Date: Aug 2008
Location: North Carolina, USA
Posts: 4,400
Couple of spots for St. Louis Shadowrunners

Shadowrunning in St Louis - Forum
Shadowrun 3e
Ad Closes: Dec 19 '11
Estimated Members Requested: 2

Dropping in the Drink
The scuba equipment is anchored in the river. Cat line is set to the dock. The mist is rolling in off the river. It's 4 am, the contingency plans are set. We're as ready as we can be.

Cam brings up the mental image he uses to trigger his headset comm. "Go for insertion." Hrothgar starts up the cutting torch and begins cutting into the rusty door. Lisa's spell should keep the light under cover. Better check. "Windwalker, what do you show on the drone sensors?" After a brief second, the respose comes back. "Light and heat are minimal. Work quick."

A faint crunch later, the door is open. Lisa sprays down the heated edges with the watering can they brought with them before dropping her covering spell. Moments later, everyone's in and the real work begins.

Obviously, we're recruiting. We have 3 players who are still into this game. We are winding up the current shadowrun and are looking for a couple more players to enliven the next run. We already have a magic man and a decker, so those spots are not available.

Please post application in this thread:

Application Guidelines
Team Role:

Character Generation
1. I'm anti-troll. As a metatype, I think they are unbalanced. Most other "unbalanced" metatypes I'm not going to like.
2. Cybernetic Smartgun equipment costs double. That is both the cyberware and the weapon mod.
3. Only one spellcaster or conjurer. This has already been filled
4. You are welcome to use the Priority system, Point Buy system (125 points) or BeCKS (425 Karma) for character generation.
5. No equipment with an Availability higher than 6 at the start of the game.
6. St Louis is a border city between UCAS and CAS. You need to consider how you intend to move back and forth across that border.
7. There will be two fixers in play, Caden James and Carl Wind-in-the-Grass. You should choose one of them as a contact.

About the me and game
This will generally be a game of corporate espionage. There will also be occasional sidelines as I come up with ideas. The game year will be 2061. The Arcology has been retaken and Year of the Comet is just beginning.

The rewards for this game will be doubled. That is Karma rewards, financial rewards and everyone's downtime work counts double. This is due to the slow pace of the game on the forum.

I am a fairly experienced Shadowrun GM so most anything could happen. I’ve been interested in Shadowrun since it’s first edition. I played or ran a game through most of 2nd and 3rd edition. I’ve been around Mythweavers for a while as well. Ask me any questions you have directly and I’ll try and come up with an answer. I hope you like it.

Helpful links
Shadowrun pdf purchasing site
SR3 Equipment List

Current Characters
sirfinn Human Shaman
Daryk Elven Decker
Moruken Oni Former Company Woman

Last edited by galenbd; Dec 11 '11 at 10:28pm..
Ooh, I'm currently juggling SR4 around, so might get confused a little, but I'm totally okay with getting my SR3 on. I seem to have lost my book though? o_O

Well, posting interest. If I find the book I'll post an app, probably go with something simple, like a merc/sam.

I am a big fan of SR but I've never tried the 3ed edition... I have just bought the core book and I will read it.

I will have something your way later tonight. That is if you want new player to the system? I fully understand if it's a no, SR is a complex system.

I can handle new players. In my opinion, Play by Post actually helps new player as you don't have to know all the rules the first night.

Super! Thanks for considering a new guy

I'm currently reading up on the game thread while gathering my thought around what I'd like to try... Seems you are a bit short on muscle? Maybe a soldier like character, either an Adept or a cybernetic enhanced one.

I'll get back to you on that.

Hmm...been awhile since I played Shadowrun. Maybe it's time to dust off the books.

Thinking maybe a drone-focused rigger. Something I haven't done before.

I'll see if I can come up with something.

Originally Posted by TonberryKing View Post
You're adamant on the spell caster business? I have a bear-shaman/gunner type already built somewhere on this computer...
Sorry. I am. Magical talent is supposed to be uncommon in the world. As well, the capabilities overlay with the duplicate characters.


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