Small Men in a Big World - Step Forward to Volunteer

Old Oct 15 '12, 8:02am
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Cyco Cyco is offline
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Small Men in a Big World - Step Forward to Volunteer

Small Men in a Big World - Forum
Dungeons & Dragons 5e
Ad Closes: Nov 5 '12
Estimated Members Requested: 6

Small Men in a Big World
A party of halflings sets out to rescue their kidnapped kinsfolk

Current PartyCloven "Guffo" Grainsburry – Lightfoot Protector (Ramrunner)
Altemen Tealeaf – Lightfoot Sun Priest (spazz451)
Camden "Hiccup" Barrowmarch – Lightfoot Protector (noobiegameplayer)
Smythe "Dirtfoot" – Lightfoot Rogue (sixgunninja)
James Lightfingers – Stout Rogue/Thief (Kerim)
Symond Athyew (Abelard) - Stout Sorcerer

Willing to take two more to make a maximum of eight characters.

Note: Playtest 4 is out and all characters will start using those rules now.

Current ApplicantsWIP denotes missing sections or listed as such. Others have all sections though feel free to continue to edit or add to them. I'll review them fully each time I choose players/characters

Barlow "Rabbit" Goodfellow (nolifeonline) - Lightfoot Sharpshooter - WIP
Rathdyn Olmsa - Stout Protector (Gingerbread)

Please let me know if you have added a character and don't see it added to this list within a few days.

Note: This game is taking rolling acceptance. We plan to accept no more than four players by the end of the first week (21st October) and then up to four more before the ad closes. We've decided to accept up to eight players for this game as that should provide more interaction whilst still being manageable.

Game Description:

The small village of Heawold is neither big nor special in any particular way. Whilst not prosperous the halflings who call it home are a generally very content lot. They live their lives busy producing fine wine and food that they enjoy as often as possible and occasionally trade to the dwarves of Nuledzar and the Goblins of Gorbul Town.

The dale they live in is quite safely tucked in between the Mountains to the North and West where little bar dwarves and the occasional grumpy giant live, the crowded trees of Ewnham forest to the East - the domain of Goblins but the have been peaceful for many years, and the cold broken tundra and forests to the south where very little bar tall and ancient trees grow and only the occasional bear roams.

However last night the village was raided. Sengo the sentry was struck from behind and sent tumbling out of his watch tower. The two nurseries-schools were entered and some sort of drugged rag was used on the inhabitants whilst they slept to keep them that way. All of the children around the ages of seven to fifteen and two of the nurses were taken.

Only those children whose turn it was to stay with their parents and those few in the small hospital remained safe.

A small party of villagers sets off to find and return the missing children and the two nurses. None has any illusions about the world outside the village being anything other than scary, unfriendly and outright dangerous. The furthest any of the villagers has been is to the dwarven city of Nuledzarís outer gate or to the edge of the Ewnham forest to trade.

Last edited by Cyco; Nov 4 '12 at 12:47pm..
Originally Posted by thesmallfolk View Post
If only this were 3.5. This looks amazing.
There's not much combat anticipated, and it's low level, so the differences in game system probably won't be jarring if you want to get involved
5E and 3E are similar enough with skill points/stat checks (at low level) that it will play very close to the same way - character creation is much quicker with 5E though.

I just feel I'd bog down your game with questions. It's okay, I'll get the books when they're out

We only using what's in the playtest rules plus the very minor house rules I'll add as we go along. (so far some lightening of equipment and some modifications to the language rules.)

As Ash said it's pretty easy to create a character and the only rules ya need to know apart from that is in the 18 page 'How to Play' document. Even then most of that you can skip over till it becomes relevant.

I have nothing against newbies to the system... cause if I didn't there surely wouldn't be a whole lot of applicants

If ya willing to get into the mood of the game, see the forum to see what's happening at the moment and read the successful applications, then the rules can work themselves out as we go along.

Originally Posted by Ashwolf View Post
Abelard, is that application nearly finished? The backstory and links are looking really good so far.

I'm hoping to be completing it tonight. Unless you want a character sheet as well; that might take until tomorrow night.

Character sheets are optional, there is plenty of time for that. You just need to have the key information in a statistics section - stats, class and theme choices, stuff like that. Quoting someone else's post will give you all the BBCode as well, so you can cheat

Originally Posted by Ashwolf View Post
Quoting someone else's post will give you all the BBCode as well, so you can cheat
Cheating is highly recommended. Not by me, but by someone who said it to me. Yeah, that.

You weren't already?

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