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"...my advice is to seek a group that makes you feel welcome and with whom you have fun. The best system in the world is worthless without a good group of people to play with." -Wolflord-
Most GMs are already familiar with one type of system as a player, and at first it's generally best to stick with the system you know. But if you haven't decided yet, or are looking to expand your options as a GM, listed below are the top used systems on MW, each with a brief description.
In some cases, it may be more prudent to determine the appropriate setting first and let that decide which system you will use, though any system can be adapted to fit a setting, and many systems are designed to be universal, not requiring adaptation rules.
Take a moment to familiarize yourself with the following systems:
D20 System - Dungeons & Dragons, Mutants and Masterminds, Star Wars Saga, D20 Modern, Pathfinder
Storyteller System - World of Darkness (NWoD, OWoD), Scion, Exalted
GURPS System - Generic Universal Role-Playing System. Can be applied to any setting.
Roll and Keep System - 7th Sea, Legend of the 5 Rings
Cortex System - Serenity, Supernatural
TRI-Stat System - Big Eyes Small Mouth(BESM)
Unisystem - All Flesh Must Be Eaten
Brutal System - Corporation
Basic Role Playing System - Call of Cthulhu
HERO System - Champions
Savage Worlds System - Deadlands: Reloaded
Megaversal System - RIFTS Robotech, TMNT, Ninjas and Superspies, Heroes Unlimited, Palladium Fantasy, Recon, Nightbane, Chaos Earth, Dead Reign, Splicers, Mechanoids
Fate System - Dresden Files, Spirit of the Century
FASERIP System - Marvel Superheroes
Warhammer System - Dark Heresy, Rogue Trader, Deathwatch, Warhammer Fantasy Roleplay(various editions)
For a list of Free Gaming Systems and OGL/SRD content, please visit the Free Systems Reference Page.