Difference between revisions of "Equipment of Arkadia"
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Whether a table of genealogy, a diagram of
Whether a table of genealogy, a diagram of , or a logarithmic table, this book is the perfect tool for answering thorny questions of knowledge. Each almanac is tailored to a specific Knowledge skill, and provides a +2 bonus to Knowledge checks regarding that skill set.
==== Journal ====
==== Journal ====
Revision as of 22:20, 8 November 2012
The frost-rimed kingdom of Arkadia has its own treasures, and boasts of tools for adventurous souls that other, warmer climes lack. Here are some of the implements of adventure a traveler in Arkadia might treasure.
Cost: 25 gp
This heavy cloak of bear or wolf fur helps war off the bitter chill of Arkadia. Wearing a fur cloak grants a +5 circumstance bonus on Fortitude saving throws against exposure to cold weather. A fur cloak can be worn over a cold weather outfit; in this case the circumstance bonuses granted by each item stack, granting a total +10 circumstance bonus on Fortitude saving throws against exposure to cold weather. Note that this bonus does not stack with bonuses supplied by the special clothing in the Frostburn sourcebook.
Cost: 200 gp
This luxurious cloak of purest white fur is edged and mantled with mink, presenting an astonishing display of nobility. This cloak provides all the material benefits of a fur cloak, while fulfilling the "jewelry" requirements demanded by noble's and courtier's outfits in order to be effective.
Cost: 50 gp Weight. 3 lb.
This kit holds such niceties as a small hand mirror, a razor, cotton thread for hair removal, a generous amount of soap, lotions, perfumes, sticks for tooth cleaning, makeup, and toiletries usable by either sex. It is the perfect tool for appearing well-groomed and presentable even under harsh conditions, and provides a +2 bonus to Diplomacy checks if used daily. One kit contains enough supplies for twenty day's worth of grooming.
Cost: 10 gp Weight: -
This white, slightly salty-smelling salve provides a +5 bonus to any attempt to stabilize a creatures using a Heal check. It is good for one use only.
Cost: 100 gp Damage: 2d6 Blast Radius: 10 ft Range Increment: 10 ft. Weight: 1 lb. Damage Type: Fire
This small crystal vial is one of the most dangerous explosives known to alchemy. It must be lit before throwing it; lighting a firebomb fuse requires a move action. A direct hit deals 2d6 fire damage. Each creature within 10 feet of the point where the firebomb hits takes 2 points of damage. On the round following a direct hit, the target takes an additional 2d6 damage. If desired, the target can take a full-round action to attempt to extinguish the flames before taking the additional damage. Extinguishing the flames required a DC 20 Reflex save. Rolling on the ground provides a +2 to the save. Magically extinguishing the flames automatically smothers the fire.
Cost: 250 gp Weight: -
This rich, musky perfume, primary composed of ambergris and aromatic herbs, provides both a calming and alluring atmosphere around its user. Many health benefits are ascribed to this perfume as well, as it wards off harmful vapors.
A vial of musk perfume provides 20 doses; each dose lasts one day. The wearer of musk perfume gains a +2 circumstance bonus to Fortitude saves vs. effects that would render the target sickened, shaken, nauseated, or frightened. Attempts to track the wearer of this perfume gain a +2 circumstance bonus.
Cost: 50 gp Weight: 3lbs.
Whether a table of genealogy, a diagram of geomantic formulae, or a logarithmic table, this book is the perfect tool for answering thorny questions of knowledge. Each almanac is tailored to a specific Knowledge skill, and provides a +2 bonus to Knowledge checks regarding that skill set.
Cost: 10 gp Weight: 1 lbs.
This is a small 25-page cloth bound journal, roughly a quarter the size of a spellbook or almanac. It can be secured with a lock, a clasp, or even a simple leather thong or silk ribbon.