Welcome to Star Wars; Remnant of History, a Legacy Era game. Set six years after the end of Legacy: War, the setting of the game is intended as a new era; a progression of the ideas introduced in Legacy into a new potential continuity. Whilst at first glance the Galactic Federation is at peace, and the Galaxy is able to catch it's breath, there are still many smaller conflicts raging throughout the Galaxy. The work of the Triumvirate is never truly done. For more information, feel free to consult the Gazetter section of the forum, and ask me any further questions. I'm happy to help with details, as I know a home-brewed varient setting can be disconcerting to players.
Questions
Who're the Player Characters?
Anyone. Yes, quite literally. I'd designed this game with the idea of a diverse, non-unified party, who end up together by chance (or perhaps Destiny) and have to work together. It's an old set-up, but it's fun, and can lead to some interesting situations and discussions. I'd prefer PCs to be somewhat co-operative types, and I'm requesting that all PCs be able to start the game on Coruscant, but beyond that, you have freedom. Don't abuse it. ;)
I'm interested, but don't know the Legacy setting. Is that a handicap?
Not as much as it would be in most games. As I've said, this setting's moved on from the Legacy timeline, and whilst things might be easier for you if you know the basic setting, I've put up specific information for the current state of affairs in the forum, that should help get you up to speed. For any newbies to the Star Wars setting in general, I've also put together a basic guide to Galactic History, trying to bridge the gap between the current time period and the movies, which you can view here.
Will you accept this source?
Probably. I have all the official Star Wars SAGA books, and there's nothing in any of them I'm outright banning. Keep in mind though, exotic elements will have to make sense, and I'm not over-keen on far fetched justifications for them. Always best to keep things simple IMO, unless you're sure the more complex answer works better.
Can I play a Force User?
Yes... but be careful. Force Users tend to be the most common ap-type in Saga when they're allowed, and whilst having some in the party makes sense for this game, I'd like some mundane characters too. Even if we end up with only Force User applications, if I have ten Jedi aps, it's going to make yours harder to stand out, isn't it?
Remember, if in doubt, feel free to ask! I've tried to cover the basics, but there's always more to know. I'll add in any questions from the ad thread here.