Nation Wars Homebrew - Myth-Weavers Lethe


Nation Wars Homebrew


Title
Game Masters
Players

Game Information
  • Created Aug 31 '13
  • Last Post Jan 3 '14 at 4:14am
  • Status Aborted
  • System Homebrew

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Game Description

As the title says, this is a homebrew version of nation wars, or nation building, or whatever its generally accepted to be called.
It comes with 14 premade nations created with the intention to cause more conflict and less drawn out researching/building, ultimately this is a competition for controlling the map, which may or may not include other competitive methods to gain that dominance (through king of the hill or controlling a number of rare artifacts).

This will be run between two GMs, and calling nation spots is first come first serve. I'll add a bunch of links to the end of this post (however long it becomes) with the nations general information. For now I'm withholding technical stats. No summary of a character or nation is necessary, but can be added if anyone wants to. (so long as it isn't conflicting with the nation's general information)

The rules are simple for the players, and the GMs will be doing their best to take whatever creative insight the players have into game stats.
Players pick their nation and a special leader. (3 in each nation except for empire)
Each turn the player calls 4 actions.
A turn passes when the GMs issue the update.

Nations: http://pastebin.com/e2UnZXiD
Leaders: http://pastebin.com/xUm5UBU2
Combat: http://pastebin.com/F03b2y6T
Map: http://puu.sh/4feNe.jpg

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