Saga of the Night - Myth-Weavers Lethe


Saga of the Night


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Game Masters
Players

Game Information
  • Created Dec 6 '13
  • Last Post Jun 17 '14 at 6:05am
  • Status Aborted
  • System Pathfinder 1e

Game Description

Dear Player,

‘Saga of the Night’ takes place within the custom campaign realm of Ragnos, a huge realm that exists in a state of infinite night. Ragnos has entered an age of Lunarus, the Moon Goddess. No one knows how the infinite night came about only that it has been since anyone can remember. Only whispers of the Sun God Solarus existing in the oldest of legends and the most darkest of fairy tales. The Lunari consists of thousands of followers, led by an all Drow-council. The Drow council is led by Elder Chess Vyll. Long when the age of infinite came about, the Drows took from their existence in underground cities and captured most of Ragnos and brought it under their control. However while the Drows control most of the land, there are places that exist within Ragnos, grand cities which are known as Bastions of Light. They are the only safe place for most of the people of Ragnos that refuse to bow down to the Drow. For the longest time, the Drow have come to a treaty with the rest of the people of Ragnos allowing the Bastions of Light to exist as they rule.

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