The players are orcs. Their predecessors were driven back into harsh terrain, and now the new generation has risen, wanting what is rightfully theirs.
This is a serious, open-ended game, going from level 4 onward. Fairly combat heavy (as one might expect) with moderate to difficult challenges. That doesn't mean it's entirely combat - bonus experience and reputation goes to stellar roleplayers. I'm hoping players break away from the pointlessly savage/stupid orc and take the race in a fresh direction.