City of Gods - Myth-Weavers Lethe


City of Gods


Title
Game Masters
Players

Game Information
  • Created Feb 10 '14
  • Last Post May 24 '14 at 9:56pm
  • Status Aborted
  • System Pathfinder 1e

Game Description

Welcome to Pinnacle, the City of the Gods! Long ago, mortals exploring the infinite possibilities of magical power created a city which was to be the greatest achievement ever made by mortal ways. The construction of Pinnacle started a Golden Age which has lasted for thousands of years. Wealth and knowledge flow from its vaults and libraries and enrich the mortal and deific planes alike. Scholars, kings, magicians, doctors, and fighters travel to the city in hopes of fulfilling their grandest desires.

But it is not easy to enter Pinnacle. The city occupies its own plane of existence, accessed through permanent Gateways scattered throughout the Material Plane. In theory, anyone can visit the plane through those Gateways. In practice, Pinnacle maintains control of them and ensures that no enemy of the City is allowed in. The wealthiest of mortals can, for a king’s ransom, stay for a few days in the Housing inside the Low Realm and partake of the wonders offered therein. But to become a permanent resident and be granted the rights of citizenship, one must have something far greater than riches. One must be worthy.

The outermost zone of Pinnacle proper is the Circle of Challenges, where those who wish to enter Pinnacle vie for the right to do so. Entrants take a series of tests, in which they compete with other Challengers for various prizes. The highest prize is that of the Entry Challenge: citizenship in the Low Realm.

This will be a game of fights and puzzles, of teamwork and betrayal. You will face simple challenges such as “last man (or team) standing” or “capture the flag,” as well as complex political puzzles which will make your head spin. Players are encouraged but not required to form teams and to do their best to hold those teams together when things get rough. The game will progress for as long as people are interested and may even go into epic level.

Making it through the many tests of the Circle will take all of your strength, skill, and cunning. It may leave you with many trusted friends, many sworn enemies, or both. It will make you doubt yourself. It will make you wonder why you tried. It will remind you of your deepest fears…and your greatest dreams. Above all, it will be a Challenge.

  • Applications accepted through Feb 28.
  • See game forum for character creation guidelines.
  • Expected posting frequency: five times per week. May or may not see action on weekends.
  • Advance warning - I will be putting the campaign on "pause" after mid-May because I will be studying abroad during the summer.
  • There will be elements of PvP and PvE involved. If I receive enough good applications, I will make most of the Challengers player characters with a few scattered NPCs. If not, then I will default to making most of the characters myself. Regardless, expect to be facing lots of opponents with class levels.
  • The game will originally revolve around the Challenges with minimal "story" development otherwise. Once you are used to the setting and your fellow Challengers, you may begin seeing some plot developments...
  • This is my first time as DM on MythWeavers. I welcome advice and suggestions!

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