Scales of War - Myth-Weavers Lethe


Scales of War


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Game Description

Beginning with the Rescue at Rivenroar, this will be a campaign that follows the Scales of War Path from Dungeon Magazine. Despite the modular format, this game will very much be player driven. The overall story arch will largely remain the same but I will never railroad the players into a pre-planned scenario if the gameplay ventures outside the lines so to speak.

The game begins in the town of Brindol, an independent colony ruled by a council with a rich history of conflict. Being a precariously placed rural and self sustained township it is contained within walls and holds a sizable standing militia. The flow of commerce is regulated by active guilds and a prosperity of trade is maintained through a variety of commodities including mined ore, skins, metalworks and cross cultural market festivals that bring in "the river folk" a gathering of halflings who roam the nearby vales.

The starting level is 1st, you may use the Points of Light or generic D&D 4E setting as a reference for backgrounds including pantheon taken straight out of the PHB. Gold and equipment as normal, 22 point buy for stats and any and all sources for characters are allowed. I will even entertain custom ideas for characters so long as it is well presented and you are willing to work with my feedback.

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