In the 13th Age of the world, adventurers seek their fortunes across the Empire while individuals of tremendous power, known as Icons, pursue goals that may either preserve the world or plunge it into chaos.
Players decide which Icons their characters ally with, and which ones they oppose. These relationships, along with a personal history and a unique trait chosen during character creation, help define an adventurer’s place in the world of 13th Age and lay the groundwork for epic stories that emerge through play.