Those Who Take the Vow of Honor - Myth-Weavers Lethe


Those Who Take the Vow of Honor


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Game Masters
Players

Game Information
  • Created Sep 14 '14
  • Last Post Feb 18 '15 at 5:31pm
  • Status Complete
  • System Miscellaneous

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Game Description

Uphold your vows to the Tenets of Honor and become a paragon of justice in a broken, cruel world.

Vow of Honor RPG is about the Arbiters: monks, wardens, judges, and warriors sworn to uphold the Tenets of Honor. They dutifully serve the Order of Fasann, an ancient institution that seeks to enlighten the grim world of Sasara.

As an Arbiter, you’ll travel through the rugged landscape, defending, teaching, and guiding those you encounter. It is your solemn vow to uphold the Tenets of Honor, demonstrate its benefits to Sasaran society, and gain strength and wisdom through adherence to its doctrine. Arbiters wear their vestments openly, calling upon the wicked to expose themselves and serving as a beacon of hope and good in the world. You are respected as a champion of the people, as a lawful judge by the powerful, and as a zealous enemy to the unrighteous. Many Sasarans welcome the Order with open arms, grateful for its protection and nobility. Others plot its destruction and slit its Arbiters’ throats in their sleep.

Vow of Honor is set on Sasara, a world many lightyears from Earth. It was the most advanced technology ever built by humankind, and the height of extrasolar colonization. Thousands of years later, the descendents of those colonists try to understand their forgotten history, and survive in the world left by the Forebears. Now, most Sasarans live in small, isolated city-states, with technology and scientific knowledge roughly equivalent to fourteenth century Earth. Most things are made carefully by hand. Resources are rarely squandered, and the world is large, dangerous, and unexplored.

One of the Arbiters' main functions is to learn about Sasara, its history, and how its people came to be. All that the Order and its Arbiters know is that the Forebears once dominated Sasara’s surface, and wielded vast power. Now all that remains of their great society are the Ruins, massive sprawls of incomprehensible rubble populated by adabhuta: monstrous, humanoid creatures with unimaginable brutality and a taste for human flesh. Few who enter the Ruins and encounter a pack of adabhuta survive.

You, as a member of the Order of Fasann, will seek these dangerous places out. You will teach Honor to those who are willing to learn. You will pass judgment on the unrighteous, and place retribution on the wicked.

You are an Arbiter, and you are honor bound.

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