Tatooine Lost - Myth-Weavers Lethe


Tatooine Lost


Title
Game Masters
Players
Readers
Game Information
  • Created Oct 21 '14
  • Last Post Apr 8 '15 at 2:56pm
  • Status Aborted
  • System Star Wars

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Game Description

It is a period of civil war. Rebel spaceships,
striking from a hidden base, have won their first
victory against the evil Galactic Empire.

During the battle, Rebel spies managed to steal
secret plans to the Empire's ultimate weapon, the
Death Star, an armored space station with enough
power to destroy an entire planet.

Pursued by the Empire's sinister agents, Princess
Leia races home aboard her starship, custodian of
the stolen plans that can save her people and
restore freedom to the galaxy...

Quote:
The awesome yellow planet of Tatooine emerges from a total
eclipse, her two moons glowing against the darkness. A tiny
silver spacecraft, a Rebel Blockade Runner firing lasers
from the back of the ship, races through space. It is pursed
by a giant Imperial Star Destroyer. Hundreds of deadly
laser bolts streak from the Imperial Star Destroyer, causing
the main solar fin of the Rebel craft to disintegrate.
We all know this scene, and we all love it or we would not find ourselves here today. But here is a new twist on a classic tale, and one from which this new story of adventure and daring deeds will spring.

EXT. DEATH STAR

Tatooine looms behind the Death Star battle station.

INT. DEATH STAR - CONTROL ROOM

Admiral Motti enters the quiet control room and bows before
Governor Tarkin, who stands before the huge wall screen
displaying a small yellow planet.

MOTTI
We've entered the Tatooine system.

Vader and two Storm Troopers enter with Princess Leia. Her
hands are bound.

And so dies the desert world of Tatooine, the first victim of the newly operational Death Star. Unknown to the greater masses of the galaxy, so too ended the lives of a whiny farm-boy, an old man, a scoundrel and his Wookiee compatriot. With them dies the new hope that the stolen plans of the Empire's new super weapon would find their way into the hands of the fledgling Rebel alliance.

This is where the game picks up. Leia is in Imperial custody and there is no scrappy young Jedi-to-be and scruffy looking NerfHerder to save her.

Instead there is one ship (the Player's) who just delivered a shipment of droid parts to an undercover Rebel agent on Alderaan. I am looking for 4-6 players to crew this ship and explore what 'might have been'. If there is enough interest, I am willing to run one Rebel group and one Fringer/non-aligned group.

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