The Alliance of Rather Unpleasant Fellows - Myth-Weavers Lethe


The Alliance of Rather Unpleasant Fellows


Title
Game Masters
Players

Game Information
  • Created Nov 26 '14
  • Last Post Feb 16 '15 at 3:28am
  • Status Aborted
  • System Pathfinder 1e

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Game Description

You devious few are the most feared and respected villains in the land... tales of your misdeeds are told from the mountains of the dwarves to the woodland hills of the elves... your reputation is vast enough to attract its own gravitational pull... you are the most powerful, dangerous, truly feared of the BBEGs...

Err, actually not. All master evildoers have to start somewhere, right? No one is born as the Joker or Sauron, you have to work your way to the top. And let's be honest, you have a long way to go. There is strength in numbers, so you have decided to form a faction of villains with other scofflaws, evildoers and baddies:

The Alliance of Rather Unpleasant Fellows

Good luck on your misadventures!





GeneralDescription:

The Alliance of Rather Unpleasant Fellows is an evil-based, sandboxy player driven campaign.

Theme:

General no-goodery, dark, wacky humor, fun times.

Setting:

Non-specific. Will be made up as we go along. Player created places for character backstory will be added to the setting details. Hell, I might even make a map at some point.


Characters

Guidelines:

Don't take yourself too seriously! Have fun, no character is too wacky or off-the-wall. Your character should not fall into any classic tropes: no dark, brooding rogues, no power-hungry sorcerers, no brainless, bloodthirsty barbarians. Originality and uniqueness is more fun, and is more likely to get your character accepted. This won't be a heavy combat campaign, so don't optimize too much.

Starting Level: 1

Stats: 20 point buy

XP Progression: Fast (F)

Races: I'm not picky, and also super flexible about homebrew. Anything on the pfsrd, and feel free to Pm me if you want anything specific.

Classes: Anyhting on pfsrd, no psionics. If you want something from Path of War or any other sourcebook, PM me. All archetypes are allowed.

Alignment: Evil. Any sort of evil, but you must be eeeeeviiil.

Hit Points: First level max. Following levels, take average.

Funds: Maximum gold available for your class.

Traits: Two traits one drawback/flaw. Buy an extra trait with an extra drawback. Buy a feat with a major drawback. (max 1) Traits from Adventure Paths, Modules, or Scenarios are not allowed.

Other: Write about your character's backstory, personality, appearance, etc. Not strict about length, but give me something interesting that defies classic fantasy tropes.



Rules:

I'll be brief because I think that RPGs by their nature should not have many rules. I will say that my final verdict is the final verdict and that if you actively try and derail the campaign, you will get kicked out. I have no strict rules for attendance, but try to post at least once every two or three days. If you need an absence, talk to me and I'll be happy to let you off but long unexplained absences won't be treated leniently. Good RPG etiquette includes not being a diva, not writing tiny, one line posts that circumvent other player's actions, communicating with your fellow adventurers and thinking in creative ways that are not at the expense of your fellow players.

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