King of the Isles - Myth-Weavers Lethe


King of the Isles


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Game Description

An E8 Variant Kingdom Building Campaign centered around the "Fields of Blood" sourcebook.

The book "Fields of Blood" is paramount to participating. Some homebrew expansion of the book's scope will also be used.

The book outlines rules and guidelines for PC's to be the regents of a Kingdom built from scratch by their own hand. It deals in realm expansion, management, and the handling of mass warfare.

The campaign shall be set in Pre-Galifar Eberron, -1700 YK. Location is the Lhazaar Principalities. Flavor is less Eberron Steampunk, and more Eberron Low/High Fantasy. (i.e. no warforged, no artificers, less predominance on magic as tech).

While this game will have a loose framework of GM-Driven story, NPC encounters, and traditional adventure, this will be a very Player-Centric Campaign, relying heavily on your decisions, ambitions, and success on the battlefield. The focus is Kingdom expansion. This means that Player versus Player will be a VERY likely possibility, and in some ways, the point. But again, it's all up to the Players!

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